mimpiiconThe folks over at Crescent Moon Games have been busy lately publishing a variety of different games. One of the titles I've been most impressed with is Mimpi, a puzzle/platforming game from developer Silicon Jelly with an adorable canine for a hero. Recently we had an opportunity to check out a final pre-release build and, based on what we've seen, it should be on everyone's radar.

Telling the tale of a dog named Mimpi searching for his master, Mimpi's story (at least at the onset) is told with a simple cutscene which segways excellently into the first level. Other portions of the story are revealed via illustrations that are unlocked by collecting items scattered throughout the levels.

One of the things that instantly jumps out at me when I checked out Mimpi is the beautiful art style. Reminiscent of games such as Tiny Wings [$2.99 / $2.99 (HD)], Mimpi reminds me of an illustrated storybook with a lot of attention to detail. I really enjoyed the colorful palette of the first world, and I'm curious to see how the art style changes in other regions.

Gameplay in Mimpi is where things get interesting. The platforming elements are simple, with 2D directional and jump moves. However, players can interact with the game's backdrop in order to change the environment, allowing you to progress to the next area. An early example is the ability to move clouds around in the background, creating platforms for Mimpi to jump across. Later puzzles look to involve a lot more pieces and force players to think outside the box.

Mimpi should be available on the App Store this next week. Meanwhile, feel free to add it to your TouchArcade [Free] Watch List for the latest on when it comes out.

  • PureRumble

    That fantasy world... The dog must be on crack!

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  • defunct32

    Well, mimpi means "dream" in my native language, lol.

    • PureRumble

      Please indulge us. What language is that? 🙂

      • Panzerbush

        This cool "Google" app that I just played with thinks it's Indonesian.

      • defunct32


  • Lazer Kat

    No insta buys for me last week...this one probably will be depending on price/size.

    • Dramatic Chicken

      what about 140 MB ? is it too much ?

  • Knightlock

    Woah looks pretty darned awesome actually, love the bits where you can interact with the world

    P.s. Isn't it segue not Segway? :p

    • Taclys

      Segue is a transition, Segway is a brand.

  • toxiccheese

    The puzzles look really different from most games. The art style is really fun. The animation looks a bit stiff, but it does kind of match the graphic style.

  • Ramaz1234

    Added to the wish list!

  • Presty6

    Hmm... This game sounds really cool, but I'm having mixed feelings because of the trailer. It might just be me, but some of the levels and gameplay mechanics seem to vary in polish. I'm shocks to see this coming out so soon. What do you guys think?

    • pdSlooper

      I think I'd need to see at least one complete level to judge level design (preferably more), and I'd want to play the game for a while to give judgment on the gameplay.

  • http://www.nitrome.com/ Nitrome

    Looks good! I'll be interested to see how far some of the mechanics go...love the moving ground one near the beginning of the trailer!

  • http://www.nafna.com/ nadav bar kama

    cool! i am so very happy that point and click games are coming back! thank you tiny thief's! and rovio ...

  • PresidentZer0

    This with a wrap around MfiI controller seems to be perfect.

  • Tatiana

    Anyone else think that dog bone was going to be a drawn penis at first. No? Just me? Awesome.