monadviconFoursaken Media has been on a roll lately with the likes of Block Fortress [Free / $1.99] and Heroes and Castles [Free / $1.99] and it looks like their next release is going to continue that trend. An action-RPG with roguelike and Pokemon elements, Monster Adventures has a lot going for it and should make some waves when it's released.

Firing up the game for the first time introduces you to the protagonist as he moves into a small mountain village. After some introductions you discover a Monster whose spirit has been bound to you. You can then send out this monster into the wilds to take on other baddies, which earn you both experience and gold that can be used to improve various facets of your avatar. You can also capture wildlings to earn AP which can go towards unlocking new moves. All this training for your Monster looks to be towards preparing it for coliseum battles, which pit Monsters against each other 1-on-1 and will unlock rewards for continuing.

Gameplay revolves around simple action-RPG tenants. Maps are divided into 'rooms' with your Monster moving between each one and taking on the monsters that spawn before moving to the next one. Your monster initially starts out with only a simple close-up attack, but quickly learns more moves that open up ranged attacks, passive boosts, and more.

In addition to gold and experience, special upgrade items can also be found on the field, furthering customizing your Monster's look and attributes. While Monster Adventures looks like it'll have its share of grinding, the randomized maps and large list of potential abilities and upgrades for your Monster should keep players motivated.

I'm really digging Monster Adventures so far as it I think it hits all the right notes in providing ample monster customization while not appearing to be too intimidating. The risk/reward structure we described back in May still exists, which adds a lot of secondary strategy. If this sounds interesting, I've got good news: Monster Adventures should be hitting the App Store next week and we'll have a full review once it comes out.

  • Cirnol

    I hope it will work on iPod 4g and won't require iOS 6! Please please...

    • ImJPaul

      God I can't wait for this freaking game!!! I'm super broke for the next week but of course made sure to have money aside for this. Kinda hard not to though. Gotta love iOS gaming!

    • Foursaken_Media

      You should be able to run it no problems 😉

      • Evolution888

        I also own a iTouch 4th gen and this is awesome news

  • luffy246

    This game will look like a bad-ass on my iphone 5 !!!! So excited about this !!!!

  • Eidaven

    Yes! I love everything Foursaken Media does. This will no doubt be the same. I'm really excited for this one.

  • Panzerbush

    I'm loving the vibe of this game. Onto the Watch List!

  • Scot Damn

    It's upsetting to hear about these timers built into otherwise quality games. I think it shows a lack of creativity and design when all they can do to properly profit off these games is to implement timers. Timers are the cheapest way of monetizing a game.

    Traditionally, if you went to the lead designer of a game in development and told him you wanted to implement something that kept the player from playing for a period of time, they would probably go bonkers on you. It isn't any different now, they just know a percentage of people will enjoy it enough and have money in the bank that will give them the profits they need.

    But when is it all gonna catch up to them? This sort of monetizing has to damage the reputation of EA or other large publishers who use timers. Perhaps it will never catch up. This whole model could just continue to thrive. Which in that case, it could only help the indie developers who don't need to do that sort of thing to profit. Regardless of the success EA may have, I'm sure there are tons of people who are starved for a game at a one time price.

  • ste86uk

    The games by these guys are always very good and very deep so I'd be looking forward to this next week if it is out. If also like tiny Death Star next week and both games might get me off Warhammer Quest for a while.

  • Zeillusion

    So pumped! Maybe an upcoming Wednesday release? Looks pretty unique , I love hack n' slash but this seems to have some nice twist and turns.

  • Tonk Montana

    Instabuy!! I have every game by Foursaken and they never disappoint. Bug Heroes is still on my phone and one of my favourites. This looks even more incredible. Sorry GTA 5...I might abandon you for a while. 😉

  • InSeanity

    Definitely going to my watch list.

  • nao

    Please don't be free.

    • PresidentZer0

      Just stfu....

      • PresidentZer0

        Oh my god I am sorry. I didn't read the "don't". Sorry dude.

    • Foursaken_Media

      Will not be free, don't worry 😉

    • jonhanson

      It's amazing how free has become a bad word!

      I totally agree with you though.

  • Peter

    Please make a better "Monster Adventures" logo, that one is not appealing at all! That said, I love Foursaken Media games and I'll get this one too. 🙂

    • Foursaken_Media

      The logo or icon? - either way we agree :p both the icon and logo are different for the release version!

      • ste86uk

        Yeh the icon I think too but you already said its different.

      • Peter

        I was referring to the title logo, the one we see on the video. Nice to hear that! Game's already on my watch list, good luck with the release.

  • Ramaz1234

    Very Excited for this game!

  • Ramaz1234

    Idk if this game will be able to get my full attention though when I have, Terraria, Junk Jack X, Gangstar Vegas, and lesabel and also Bastion and Scribblenauts. We will see though still really excited!

  • ⭐沛霖⭐㊗

    can't wait ! I am a huge fans of forsaken media and I even bought the OSX version's heroes & castles , but this monster adventure 's icon is damn ugly , change it to something fancier ! lol

  • John

    Is it coming this week? I'm looking forward to it!