002602_largerNeven Mrgan, one half of The Incident [$0.99] developer Big Bucket Software, has released a very interesting new project into the App Store called Blackbar [$2.99]. Co-developed with James Moore of Panic fame, Blackbar is a minimalistic text adventure designed around one key hook: censorship.

You play a character starting out at a new job at the Department of Communication, and the story is told via a series of correspondence that you're having with your friend, or at least you're trying to have. All your letters must first go through the Department, and they tend to heavily censor out parts they deem necessary to. The game boils down to determining what words have been censored in each of the letters as you unravel the larger story and learn more about the characters and the shadowy Department of Communications.

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At least that's how it's gone for the first portion of Blackbar that I've played, but this is definitely not quite like your typical iOS game. I'm expecting many more twists and turns throughout the story, all based around deciphering the censorship you're being subjected to. It's incredibly interesting so far. As strange as it sounds, just trying to discover what the censored words are is actually really fun too. I'll be interested to see how the mechanic holds up as I continue to plug along, and of course I'm very interested in finding out how the story unfolds, so if this sort of thing sounds up your alley then give Blackbar a look or check out more impressions in our forums.

  • Xissoric

    Hmm, looks interesting. Do you have any idea how long it is?

    • McBlink

      That's what she said.

      • Xissoric

        Haven't heard that one before, very creative.

      • Zeldaniac

        Long enough to require some serious censorship.

      • daniel5457

        But not to you. :P

    • Xissoric

      Just tried to buy it, and I find out its iOS 6.1 only. I don't understand this at all, it just looks like a basic text based game.

      • Gamer_Kev

        I don't understand that either. Any device could run a text adventure. You'd think they'd want to reach as wide an audience as possible. I like text adventures, but as my iPad is running iOS 5, that leaves me out. I do have an iPod Touch 5, but I really don't want to play a text adventure in a tiny screen.

  • Biowhere

    Definitely an interesting idea, sorta similar to 'Papers, Please' only viewed from the other side.

  • overthrow

    It's pretty short. It's expensive for how short it is.

    • khudson235

      Nothing that costs $3 should be considered expensive.

  • iamnotpretending

    For some reason, this reminds me of Hacker on Apple II.