662730_largerWhen Rockstar released Grand Theft Auto: Vice City [$4.99] on iOS this past December to celebrate its 10-year anniversary, I figured that their previous release Grand Theft Auto 3 [$4.99], which saw a similar anniversary iOS release about a year prior, had been usurped by its own superior sequel.

Well, I was wrong, as Rockstar is still showing love to its groundbreaking title that basically invented the open-world sandbox genre. Yesterday Grand Theft Auto 3 was updated with widescreen support for the iPhone 5 as well as iCloud game save functionality.


Another big new feature is the option for creating a custom playlist as an in-game radio station, just like you can do in Vice City on iOS. There are also "various stability and bug fixes" which seems to include a bump up in resolution for Retina iPads, which is nice. If you thought you were done with GTA 3 then think again, and check out this new update to relive this all-time classic on mobile.

  • TJF588

    Cool. When'll they bring Chinatown Wars up to speed?

  • Taeles

    Wish they would update it with achievements, but any update is a good update I suppose.

  • Benegesserit

    These guys know A) how to port and B) how to price. Crapcom and ShytEnix should be taking notes.

  • ODMay

    Next year, in October, San Andreas turns 10.

    • ptdshiznit818


  • QWERTYthebold

    Am I the only one who likes gta 3 better? The vehicles in vice city didn't feel as good.

    • Ben Norvell

      No your definitely not the only one. I liked gta 3 a lot better than vice city.

    • nightc1

      Planes, helicopters, motorcycles, boats, cars, soundtrack, ... I loved GTA 3 but VC was so much better in pretty much all regards IMO... But especially on the various modes of transportation. You may not be alone, but I don't agree with you.

      As for the update. It doesn't affect my 4S a whole lot, but I'm glad to see when I upgrade that this game will be one of the many that'll take advantage of the added screen space.

      • QWERTYthebold

        But I'm talking about the feel of the cars. The cars in vice city don't feel as good to drive in my opinion. And I'm pretty sure the damage isn't as good either. (Don't quote me on that)

      • nightc1

        I hear yeah. Still don't agree (not that anyone here needs too), the feel of the cars in VC, IMO, was just better. Stunt driving and so on just felt more alive and fun in VC. Granted it was possible in certain places in 3, but VC just took what people were doing with 3 and turned it up to over 9000. It's hard for me to look at 3, VC and SA and not see the gameplay improvements to each one. SA blew VC and 3 away when it came to driving (and flying), still I prefer VC despite it being less refined (such as swimming).

      • MidianGTX

        And then along comes San Andreas and smashes VC even harder than VC smashed GTA III. Except possibly in the soundtrack department.

    • Taclys

      I like how there are more features in VC, like helicopters and motorcycles and whatnot. But I'm definitely a better driver in GTA3 than VC.

  • araczynski

    Invented open world genre my arse. Games like elder scrolls arena (daggerfall?) had it a decade or more earlier. Granted they were procedurally based, but GTA is like a rat in a maze I comparison. The only thing GTA did was to devolve the concept into a base enough of a product that a ton of tards found it fun. As opposed to a smaller ton of nerds who dug arena/daggerfall.

    • dariusjr98

      Go fanboy somewhere else, was your comment even necessary?

    • Karzay

      Ultima came out long before elder scrolls and was open world.

    • MidianGTX

      Basically invented the open-world sandbox genre.

      Open-world sandbox.



    • Protoman

      Technically "open-world" is a subjective term in itself. I believe this discussion needs a philosophical approach. Certainly Arena and Daggerfall have very open structures, at the same time you really have no concept of what the creators of those worlds originally intended them to be like. So for all we know they may be constrained from whatever original epiphanic spark the creators had, thus they'd be not as open as you assume.

      Meanwhile, you have to take the totality of games in general and ask how many actually contain an open world. A quick example for me is Super Mario World for SNES. You could explore the entire world of that game, at least the world the creators put forth, so in essence it is an "open-world" game.

      You could be referring to "open-world" as in a game not having linear levels with which you must traverse. In which case GTA would qualify more as "open-world" than either of your examples. You can't run out and do anything you want from the outset in either Arena or Daggerfall. You have to level and acquire new skills to make it farther in both game. Those games do set limits to your progression, and it's done through levels. Not really as open when thought of from this perspective.

      • drmulholland

        Good use of a thesaurus. A+

  • chadwerd

    Has anybody played this after installing the update? I did, and now the game runs horrible on my iPhone 4S. πŸ™

    • QWERTYthebold

      Same on my iPod touch 5th generation, which has the same processor.

    • ElectromagneticMelaniePulse

      I wouldn't describe it as horrible, but the framerate is definitely massively worse on my iTouch 5th gen after the update.

      • ODMay

        I was just thinking about downloading it on my iPT5. πŸ™

  • Richard Trahar

    Runs very smooth on the iPhone 5, seems to be locked at 60fps. Looks much better on the iPad 4 with the higher res textures, and it also seems to run at 60fps. Runs better now than when it came out and I played it on the 4S which ran smoothly but had performance dips. Very nice update overall. I really hope they port San Andreas soon as that's the most fun version with it's massive environment and planes πŸ™‚

  • Karzay

    Jared is a bit confused about what a sandbox is.

  • SensibleGamer

    Just after downloading the latest update and guess what? It's made the game have a very low frame rate when running on my iPhone 4 with iOS 6.1.3.
    Not good enough rockstar games!

    • nightc1

      A new update came out today that says it has big fixes. So maybe they are all squashed? I haven't tried it yet to see, but seems like they caught the bugs and were fast (2 days) to get the fix approved by apple and on the AppStore.

      • SensibleGamer

        All the bugs have been fixed. Just downloaded the update now!