This morning, Eli and I gave After Burner Climax [$2.99] a shot. It's an aerial combat game that tasks you with blasting your way through a handful of heavily scripted scenarios teeming with fast-flying jets and various ground-to-air weaponry. Our participation, oddly, felt a little limited: you can only strafe and fire; there is no freedom to the movement, and there's not really any strategy to the fighting. You're more observer than hero.

This feeling might have more to do with the fact that Climax was originally designed as an arcade game with a pretty hardcore cabinet, complete with servos and a joystick. Looking at the game in this context, we can see the action feeling a lot more fulfilling.

Anyway, we've got a pretty hefty video of the game in action below, in case you're still a little curious. Who knows, maybe it'll click with you.

  • XvEsunavX

    I pine for the days when the title Afterburner didn't have to be explained.

    • webman2k

      So many quarters into AB2.....

    • MidianGTX

      You want... less stuff?

  • Lamar Taylor

    That game looks boring as hell. All I see is a guy flying fast in a straight line and firing missiles. I see so strategy and barely any skill.

    • dancj

      That's the Afterburner I remember from the arcades.

      • toxiccheese

        Arcade games were made to be simple and tough. Most would ramp up the difficulty if you played too well. The were supposed to generate quarters after all. Just because it worked well as an arcade game, doesn't mean it always works well as a port. I felt like the lock-on was way too generous. The field of movement feels claustrophobic. The pace is fast which is actually kind of nice, but maybe a bit manic. I just can't seem to like it. My arcade days are seen through rose colored glasses at this point... Not sure if I can appreciate this game for what it was anymore. I am glad your enjoying it though! :)

    • Georald Camposano

      Well it is based on an arcade game, and it is After Burner. I'm guessing you've never played After Burner before.

      Anyway I was expecting more out of this port. Doesn't even seem to be running at 60fps
      A

      • xStatiCa

        You wouldn't be able to tell if the game plays at 60fps with this video. It isn't playing at 60fps and even if it was recorded at 60fps I am pretty sure youtube converts them to 30fps if you did upload a 60fps video.

  • demod1

    Big problem here is these two are not qualified to review this game. They whine about the ship flying to fast and completely don't even know you can throttle down. Duh! It tells you that at the start of the game in the brief tutorial. If you can't sit through a 15 second tutorial so you know what's up, then hire someone with the patience to know how to play a game before making a weak video griping about gameplay or control issues. This is what the original After Burner series was like for better or worse. Fast paste rail shooting arcade style. If that's what you were looking for when you heard Sega made an After Burner sequel, then you're all set.

    • toxiccheese

      Well this isn't actually a review. It's just a video showing them playing the game and giving impressions. I imagine that they could possibly be representative of the way average iOS gamers might approach a game. Plus, not everyone has played the original series. If they were going to actually review the game, I hardly think the reviewer would approach it so haphazardly.

  • JCat_NY

    Brad - I'm surprised you never heard of After Burner, but only remember Ace Combat? After Burner was a huge Sega arcade hit (especially the cabinet) that eventually led to home versions on almost every console over the years..and more years.

  • Tim Cant

    Scramble 70 jets!!!!!!

  • Professionalbum

    I didn't sink too many quarters into this one; and I never got to play the sit-down cabinet(always the stand up one & the flight stick was always all jacked up). The level of difficulty(for me) was unforgiving and it was too fast paced for my tastes.

    So from my assumption this is a pretty good port from the arcades. Just not in a hurry to buy this one.

  • http://www.facebook.com/profile.php?id=100004906660842 John Black

    Whoa, most confused review ever. These dudes sound like they should be trying to find their car instead of reviewing a game. Why don't you hire someone or find a volunteer a little older who maybe a little acquainted with retro. this generation sucks.

    • Awesomenessprime

      For the 6467th time this isn't a review.

      • http://www.facebook.com/profile.php?id=100004906660842 John Black

        If they gave their opinion, which they did, it's a review. whether they choose to call it one or not.

      • Awesomenessprime

        Didn't know first impressions were considered a review.

      • http://www.facebook.com/profile.php?id=100004906660842 John Black

        your lack of dictionary skills do not concern me.

      • Awesomenessprime

        All those first impressions of Bioshock Infinite by critics are reviews? Damn it's the best game ever made.

      • Bool Zero

        Now, now, he has a point... If you're posting impressions depicting a picture for anyone reading it as to your opinion on the quality, controls, and otherwise bearing of the game regardless if it's called an official review or not it pretty much is going to reflect your intended review of a game when that is "officially" addressed. If you can infer from their hands on reflections that this game is not in their favor, it doesn't take a Bachelors in journalistic writing to understand that the review for the game is going to reflect pretty much the same sentiment as the hands on, in more detail. It doesn't help when such is conveyed in such a "dude-bro" cavalier manner either, as it leaves the credibility in question.

      • http://twitter.com/JaredTA Jared Nelson

        My review of your comment is that it's a dumb comment. 1 star.

      • mreford

        Are you sure this is a review? It seems more like a first impression.

      • toxiccheese

        It's not a review. Period. End of story.

      • toxiccheese

        It's not a review. Period. End of story.

      • toxiccheese

        It's not a review. Period. End of story.

      • toxiccheese

        It's not a review. Period. End of story.

      • toxiccheese

        It's not a review. Period. End of story.

      • toxiccheese

        It's not a review. Period. End of story.

      • toxiccheese

        It's not a review. Period. End of story.

      • toxiccheese

        It's not a review. Period. End of story.

      • toxiccheese

        It's not a review. Period. End of story.

      • toxiccheese

        It's not a review. Period. End of story.

      • toxiccheese

        It's not a review. Period. End of story.

  • http://twitter.com/Zhamul Samuli Jääskeläinen

    I played the arcade version just a few days ago in Tokyo, it had the rotating/rumbling seat and joystick. It was fun and the feeling of speed was great. I can imagine that the game doesn't really feel that great on a phone.

    The difference between machine gun and missiles is that the missiles are for targeting enemies and machine gun is more for shooting oncoming projectiles down.

    Gameplay wise I still prefer Afterburner II.

  • Mekklesack

    I plunked down some electronic cash for this digital game in the morning, when I got home from work, I grabbed the tablet, put on the Mastgrr remixes courtesy of Soundcloud and got intimate. I gotta say, it was so nice... I did it thrice. Good times, these mobile days are.