Earlier this afternoon, Eli and I sat down with Cafeteria Nipponica [$4.99]. It's a restaurant simulation game that puts you in the shoes of owner, floor manager, and head chef across a total of five cafes. Mechanics-wise, you'll be doing a lot of clicking -- by cruising the game's various bits of UI, you'll be able to discover and make new dishes, as well as create or cultivate new business opportunities.

If you've played, say, Game Dev Story [$4.99] or Pocket Academy [$3.99], you'll probably feel at home with Cafe Nippon. One aspect we're digging in particular is the game's scale. You can build several restaurants and manage them all at the same time. This makes for a much more interesting simulation game.

Anyway, feel free to check it out. We're thinking you'll dig, too:

  • SimpleDoom

    Its a shame that Kairosoft does not get the recognition it deserves. Management games with no IAP? Kairosoft is godsend. The only game company that gets an instabuy from me.

    • http://twitter.com/VULTR3 Mike

      I agree, I like that you don't have that money carrot dangling in front of you every other screen like all those IAP games. You have to actually earn your progress the hard way.

      Also, the artwork is always great.

  • http://www.facebook.com/brian.boulnois Brian Boulnois

    Brad commented on the how little a profit margin he was getting, maybe cause hes not played though the game once.  Cause once you done that some of the "items" are carryed over to the next new game maybe then you will note the bigger increase in profit ?

    • http://www.facebook.com/profile.php?id=1134582760 Nicole Hunter

      Well I am in my first playthrough and my profit margin is pretty high still, you just have to invest in the right things and most importantly the events.  The events boost sales temporarily so you can invest in furniture to increase sales.  -shrug-

    • Nate

      Not saying this was Kairosoft's intent, but this is actually not at all inaccurate for the restaurant industry, which often operates on razor-thin margins for long stretches of the year.  Perhaps they've actually built in some of the real "risks" of starting up a new business, going more for realism than steady, constant progress the way most building/management sims do.

  • http://twitter.com/deathfisaro Ken Lee

    I got this game before the English release and it has been one of my favourite Kairosoft on iOS mainly because of the sheer amount of dishes and employees you can play with.
    Some previous games have been too easy in a way you can just max out in one or two playthroughs.

    As for the realism of the game, not really. I am a cook and I never drew any connection to real world environment while playing the game. Profit wise, it would make this game into a micro stock management if you wanted realism.

    "What would you like, we have french fries, gold ice cream and kaiseki cuisine."
    "Well that escalated quickly, 17 portions of french fries for myself please. $816? Well it was freaking delicious so I'm happy to pay!"

  • Provix

    omfg realy !?!
    kairosoft did it once again.
    like doom said, this guys are realy godsend. looks like they arent able to develop bad games. i did play all your titles, i played them all till end more than once and i loved it.

    im biggest Kairosoft fan.

    Kairosoft! Kairosoft! Kairosoft!
    best ios developer i did ever see

    pls hurry make more games.

  • http://www.facebook.com/rauwdauw Luna de Groot

    I don't have an iPad/iPhone, or Android phone so WHEN IS IT POSSIBLE TO PLAY KAIRSOFT GAMES ONLINE?????