After being an Android exclusive for half a year, Pachinko Frenzy [Free], the latest from ngmoco, has arrived on iOS hoping to whet the appetite of Pachinko addicts everywhere. While that itch is certainly scratched with this game, Pachinko Frenzy’s freemium underpinnings unfortunately detract from the overall gameplay to the point where only the most hardcore of Pachinko fans will continue to play the game for longer than a few sessions.

For those unfamiliar with the early 20th century Japanese gaming device, we gave a good explanation of it in our review of the 2009 Pachinko [$0.99] iOS game. Essentially, small metal spheres are launched into the Pachinko machine with the goal of hitting as many stationary pins as possible, racking up points and generating more balls. Pachinko Frenzy takes this further by incorporating mini-games that can be earned when every pin on the board is lit up.

Mini-games range from trying to keep a single ball live for as long as possible, to trying to hit as many consecutive pins on one ball, and more. Do well in these mini-games and prizes can be earned, including collective trophies that can unlock new boards when enough of them are collected. Overall, Pachinko Frenzy does a good job emulating a standard Pachinko board, assuming you aren’t put off by the excessive anime motif. Just make sure that you have the latest generation of iOS devices, as Pachinko Frenzy isn’t compatible with anything earlier (and does occasionally slow down on the iPhone 4, no less).

Where the game starts to falter, unfortunately, is in its freemium implementation. The game starts out with only one board unlocked, and you can only unlock additional boards by “selling” 1000 balls or by collecting all the trophies associated with a locked board. Acquiring 1000 balls appears to be an exercise in futility, as you start out with 50, and it’s extremely slow going trying to earn more than that (unless you’re some kind of Pachinko Savant). The developers predicted this, and included the option to purchase additional balls as IAP, but as of this writing, IAP hasn’t been implemented yet. This leads to trophy collection as the only other alternative to unlocking the additional boards, which is definitely possible but would take an extremely long time. Odds are most players would probably lose interest in the one board before any additional ones could be unlocked.

One of the goals of Pachinko is to feed the addiction of possible reward by playing a game based mostly on random chance. If you’re looking for a time-waster that accomplishes that, or you’re a fan of Pachinko, you can’t go wrong with Pachinko Frenzy. However, don’t think you’re going to be unlocking new boards any time soon, unless you put in a good deal of time or money (once IAP goes live).

TouchArcade Rating

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  • http://pulse.yahoo.com/_5FLRQI2X2LU3IHMCG7HEAEFD5I Cat Astrophy

    Just get Peggle if you like Pachinko.

  • http://www.facebook.com/madebymadison Madison Fotografie

    Must have iPad version.

  • Guest

    The amount of slowdown this game suffers on a 4th gen device is simply unacceptable. The graphics/physics are nothing to speak of and the gameplay is as bare-boned as humanly imaginable. I'd really like a more realistic Pachinko game to waste some time on, rather than playing Peggle over for the 10th time, but there's just nothing out there that even comes close to matching it in terms of quality.

  • Chaz O

    I agree ^^ This is Ngmoco. They have some of the best games in the ios. But this is probably the wost game ever to come from them. It looks horrible, gets boring after 1 minute. and theres no elements that make this even look like an ngmoco game.  
    But thats because DeNA Bought them. So from the looks of it. be expecting more horrible ngmoco games.

  • Mode1guy

    I have unlocked all three boards on Pachinko Frenzy by finally winning all of the collectibles.  Each board has different music, and different layout of the pins the balls hit.  The collectible in the center under each board was the last needed to unlock a board.  A collectible you win might be needed for the second or third board.  When you win a collectible, you can exit back to the menu and see under the boards what collectible is needed for that board.  Now, I am waiting for an update, as I am stuck at 50 balls.  I sometimes get up to 80 balls, but eventually fall back to 50 balls.  I win the same collectibles that I have already won, making them useless wins.  I try to find the best spot to drop balls so that I only use 3, 4 or 5 balls to light all the pins.  I also slowly move the spinning wheel before I actually spin it, placing the Bankrupt just out of sight on the bottom.  I hope to increase my odds of not getting the Bankrupt by doing this and spinning the same way every time, trying to stop the spin wheel as quickly as possible.
    Hope this helps.

Pachinko Frenzy Reviewed by Eric Ford on . Rating: 3