Spiderweb Software, the studio behind the fiendishly old-school isometric, turn-based dungeon crawler Avadon: The Black Fortress [$9.99], have announced a new game that looks like a pretty faithful follow-up to that aforementioned title.

The new game is called Avernum: Escape From the Pit, and it’s being billed as the “first chapter” in an RPG saga. This one in particular will span around eighty different towns and dungeons filled with, of course, unique races, magic, mystery, foes, and artifacts to discover.

One of the coolest things we know about the title so far is that it’ll support plot branching of some sort. Spiderweb says that there are three distinct “game-winning quests” in which you will either be given the opportunity to escape, seek safety, or get revenge.


It appears as if the Mac version of the game is the lead sku. So, Avernum for Mac will see a release much later this year, while the iPad port will see Q1 2012 release shortly after. I guess the best part about waiting, though, it that it’ll give you enough time to travel Avadon again. Game is, like, mad huge and complex. Also, a bit dry, but hey, this is a niche title.

  • Anonymous

    Call me crazy but I enjoy Eschalon series much more than Black Fortress.

  • Jonas

    Avernum: Escape from the Pit is actually a remake of the OS X and Windows Avernum series (which spans 6 games). That series was, in turn, a remake of the early 90s Exile series.

    What Avernum: Escape from the Pit really does is bring the Avernum series into the... well, whatever century you feel Avadon belongs to, by updating Avernum to use the Avadon engine (or an engine similar to Avadon and Avernum 6), and to add some content.

    I truly hope Jeff Vogel eventually releases them all for iPhone as well. As turn-based RPGs with no demands on reflexes and precision (mechanics which the three latest years have proven also work well on touch screens), they are in many ways ideal even for smaller iOS devices.

    • OneirosSD

      Great summary, Jonas. Yes, a simple Google search would have revealed this to the news writer...

    • Anonymous

      I'll be playing this a THIRD time on the iPad.

  • john

    Ahh, fond memories of playing around with Spiderwebs old RPG demos, sooo much content given away.. was too young to actually pay for them sadly. Probably look into this.

  • FreeFrog

    I'm a huge fan of the Geneforge series, but the UI is totally dated. I love the isometric view (and that really doesn't have to change), but the general UI is from the 1990's. I do think the iPad platform will be kinder to the UI, since it's a fixed resolution, but overall I want to see Spiderweb reinvent it's games more... it seems to be stuck in a rut. 

  • x x

    No iphone again?

  • http://www.muschamp.ca/ Muskie

    Yeah this was announced a few week's back on Jeff's blog.  It isn't a totally new game, but a reworking of an old one.  Jeff doesn't think the game will work on the iPhone, he couldn't get the UI to fit all the stuff in...  I kinda got stuck in the last Spiderweb game I played and thus haven't finished it or tried Avadon.  There are supposed to be sequels to Avadon too, but this was less work, so quicker to revenue and he's going to change his pricing scheme.

    Only old school RPG I've played on the iPhone that reminded me fondly of the old days was Undercroft.  The Quest indeed is a long series with lots of clicking but it isn't as fun or as clever as Undercroft.  Still waiting for more Undercroft or a similar game.  Been playing some Empires Online but will probably switch to Final Fantasy Tactics say on Thursday.  😉