Ravenous Games' League of Evil [99¢] is packed with so many things I like in iOS games I don't even know where to start. It's got some great pixel art, and chiptune music to match. Gameplay is segregated in to short levels that (if navigated successfully) can be completed inside of a few seconds. There's even incentive to replay levels, both in a three star grading system as well as picking up a (usually difficult to get to) briefcase. The controls aren't that bad either for an iOS platformer, which is saying something.

Backing things up a bit, the premise of League of Evil is simple. Evil scientists are all joining up to form the aptly named "League of Evil" to develop weapons of mass destruction. Naturally, you must eliminate these scientists, and the tool for the elimination just so happens to be your fist of fury. After a brief cut scene explaining all this, you're sent off on your way to the first level, and the first evil scientist that you must slay to presumably protect the Earth.

Actually reaching said scientist is where the challenge of League of Evil comes in to play. Each scientist is located inside of an increasingly treacherous setting filled with platforms, spikes, guards, and other things that instantly kill you if you touch them. Using a right and left arrow to move and a set of virtual buttons to jump and punch, you've got to navigate whatever challenges lie in between you and the next scientist.

The moves you're capable of doing will be instantly familiar to you if you've ever played Super Meat Boy. You can obviously run and jump, as well as double jump, slide down walls, and jump off walls. Something you can't do in Super Meat Boy is punch, which you'll need to do to take out pesky security guards before they shoot you (as well as scientists). The controls work well enough, but I'd be lying if I didn't say there were moments where I wish I was playing with a real controller.

In fact, if that becomes enough of an issue for you, you can play League of Evil with real controls using your keyboard and the free Flash version of the game. The levels seem to be a little more difficult, at least early on, and there aren't quite as many of them as in the iOS version... But the option is there, and I can appreciate that.

If you've enjoyed Super Meat Boy on any of the platforms it's available on, and have been looking for something similar for iOS, League of Evil is totally worth your dollar. If you have no idea what Super Meat Boy is, but enjoy quick and sometimes difficult platformer games, give League of Evil a try, at least the Lite version or the browser-based Flash game if nothing else.

TouchArcade Rating

StarStarStarStarNone
  • YoureAMessy

    Got a promo code for the Lite version. I may just buy this.

  • Epox

    This game is good, but nothing special according to my NZ buddies. Nothing "special" and worthy of the top 25.

  • Chris

    Is this supposed to be available in the US store... because it doesn't seem to be for me.

  • Anonymous

    Is it as difficult as Super Meat Boy?

    • Anonymous

      I've just played the first 18 levels (which is exactly 1/3rd of the game) and gotten 3 stars and the briefcase on all of them so far, so I would vote no. A good number of the levels I even managed to pick up the briefcase and three-star at the same time on my very first attempt. Unless it ramps up massively from here on... it's nowhere near as difficult as SMB.

  • Tim

    I don't get it, why they code 8-bit pixelated gfx games... I don't freaking need this retro style but it seems I'm the only one thinking so...

    • http://twitter.com/Dd3m Chris Flores

      You don't get why things that you specifically don't like exist?

      You're not the only one, it's just that all the others chose to ignored it.

    • Anonymous

      Think about it. Think real hard.

  • Nate

    Is Bad Horse a playable character?

  • StaRiX

    Its too easy! You can complete each level with a three star ranking easily. Its a good try to make a super meat boy on the iphone but it fails in including more variation in the gameplay... For one dollar woth grabbing ;)

  • http://www.facebook.com/people/Taylor-Barclay/100000727820513 Taylor Barclay

    It was pathetically easy to get all the briefcases and three stars on every level. The frame rate on the game often chugs a bit, not nearly as smooth as the flash game. No Retina display. The flash game was much more challenging and had a much better graphical presentation.

    The only bonus I saw was that there was now music for every different type of world rather than the one running track.

League of Evil Reviewed by Eli Hodapp on . Rating: 3.5