Simon Edis of Ezone met with us at WWDC to show off their latest creation. Ezone has been responsible for such titles as Crazy Snowboard, Scarecrow and many more. When we first heard about that they were working on a hoverboard game, my initial thought was that they would simply be reskinning their existing snowboard game. But, instead of another downhill racer, they actually have created the beginnings of what feels more like a 3D exploration platformer.

Explore a turbo-charged 3D world of the future with your fully customized avatar. Hover World features high-speed racing, half-pipes, grinds, loops, exploration, fighting, puzzles, and infinite unlockables. Coming soon to iPhone, iPad, and iPod Touch.

Central to the game is a world hub where you can fly around and get upgrades and customizations. From there, you can go to any one of many portals that take you to different levels with independent missions. We're told these missions can be one of various goals including collecting gems, tricks, fighting and potentially more. The early version of the game that we were shown showed how you could get from one mission to another and the various environments possible.


On the hoverboard, you can perform tricks on supplied obstacles such as ramps, half pipes, loops and more, along with a trick system planned. Some of the other features they've listed show a pretty ambitious project:

  • Collect gems (the in-game currency) to unlock items, upgrades, and character accessories
  • Customize: play as male or female, change face, hair, hats, skin, clothing, boards, accessories, etc
  • Discover hidden secrets by solving puzzles and completing challenges
  • Create your own skate-park area with items you unlock
  • Social game-play lets you visit your friends' customised skate-park
  • Episodic updates with additional content including new gameplay areas, missions, items and character accessories
  • PhysX engine for realistic motion and collisions

Here's Edis showing us the game hands-on at WWDC:

Edis also reports they have plans for allowing you to dismount your hoverboard as well to participate in some types of missions. It's still early, and the final game remains a few months off, but the early prototype had a great feel and shows a lot of potential. We're looking forward to see if they can fill in the game content with missions and goals to match. Hover World is expected to be released as a Universal Binary with support for iPad, iPhone and iPod Touch.

  • alma

    Nothing new, boring

    • LBG

      WTF do you mean "nothing new"????
      Give me one game like this on the app store?

      Personally, I think this looks awesome. Nice colourful graphics, I like the look of the free roaming type gameplay and character/board customisation should be good.

    • Alan / Falcon

      I think it looks like it could be pretty fun!

  • alma

    Nothing new, boring

    • LBG

      WTF do you mean "nothing new"????
      Give me one game like this on the app store?

      Personally, I think this looks awesome. Nice colourful graphics, I like the look of the free roaming type gameplay and character/board customisation should be good.

    • Alan / Falcon

      I think it looks like it could be pretty fun!

  • MrFooknuts

    God that's a fugly game.

  • MrFooknuts

    God that's a fugly game.

  • Phreakuency

    Reminds me of Airboarders 64.

  • Phreakuency

    Reminds me of Airboarders 64.

  • http://www.diabeticcakerecipes.net Norm Hill

    Looks pretty ridiculous but kind of fun hehe

  • http://www.diabeticcakerecipes.net Norm Hill

    Looks pretty ridiculous but kind of fun hehe

  • John S.

    From the gameplay video in the developers demo the game seems to have some potential.. Coming from a gamer who is primarily a lone wolf the social aspects seem intriguing in the main world as you could meet up and trade experiences with friends.. However maybe it was just a poor choice of a mission to demo but the actual "levels" of the game seem to be mindless floating around collecting gems *yawn*.. let's hope they add some enemies to defeat (maybe add a weapons shop in the hub world with equipment such as lightsabers?) and some mote goal orientated content. I appreciate the freedom of an open world game but my personal opinion is I like playing games with structure in them so I truly feel like I am accomplishing something with my invested time in the game.

  • John S.

    From the gameplay video in the developers demo the game seems to have some potential.. Coming from a gamer who is primarily a lone wolf the social aspects seem intriguing in the main world as you could meet up and trade experiences with friends.. However maybe it was just a poor choice of a mission to demo but the actual "levels" of the game seem to be mindless floating around collecting gems *yawn*.. let's hope they add some enemies to defeat (maybe add a weapons shop in the hub world with equipment such as lightsabers?) and some mote goal orientated content. I appreciate the freedom of an open world game but my personal opinion is I like playing games with structure in them so I truly feel like I am accomplishing something with my invested time in the game.

  • http://www.valkyriestudio.net/ ValkyrieStudio

    Since it's early, I've no doubt they plan to polish the graphics to appeal to more people. Honestly though, I like the graphics as-is: They have a kind of Nintendo 64 charm to them. It almost gives me a vibe of what Kirby Air Ride was SUPPOSED to be years ago (before it got watered down).

    I'm pretty excited for this one - I think it's going to have a Glyder feel, but on the ground. Mostly.

  • http://www.valkyriestudio.net/ ValkyrieStudio

    Since it's early, I've no doubt they plan to polish the graphics to appeal to more people. Honestly though, I like the graphics as-is: They have a kind of Nintendo 64 charm to them. It almost gives me a vibe of what Kirby Air Ride was SUPPOSED to be years ago (before it got watered down).

    I'm pretty excited for this one - I think it's going to have a Glyder feel, but on the ground. Mostly.

  • Listner

    Looks good, and interesting for about 2 minutes then this would be on the last page of your iPhone/iPad/iPod.

  • Listner

    Looks good, and interesting for about 2 minutes then this would be on the last page of your iPhone/iPad/iPod.

  • http://indiephone.net Anthony

    Nvidia PhysX on the iPhone? is this one of the first big games to make use of it over ode/bullet ..etc

  • http://indiephone.net Anthony

    Nvidia PhysX on the iPhone? is this one of the first big games to make use of it over ode/bullet ..etc