rick_dangerous_1Mobile developer Magic Team this week released an iPhone port of the highly popular Amiga / Atari ST platformer Rick Dangerous [link] through the App Store.

Originally developed by Core Design and released on multiple platforms in 1989, Rick Dangerous is an Indiana Jones-inspired platformer set in 1945.  As the tale goes, British agent Rick Dangerous (who had to have known from childhood that he was destined for adventure) travels to the jungles of the Amazon in search of a lost tribe.  The game opens with Rick being chased through a ruinous cave by a boulder, in true Indiana Jones fashion.  Armed with a pistol and sticks of dynamite Rick traverses four levels in all: the Amazon, an Egyptian pyramid, the Nazi stronghold of Schwarzendump, and a secret Nazi missile base.

The iPhone version features updated graphics, audio, and intro / outro sequences.  An on-screen D-pad and button system provide game control.  It works well enough, but feels a little cramped / oversensitive as compared to most other iPhone virtual D-pad implementations.

I've spent only a brief time with the iPhone version but can verify that it feels quite like the Rick Dangerous I knew enjoyed on the Amiga -- and every bit as maddeningly challenging.  Fans of the original should feel right at home with the iPhone release, and those unfamiliar with the game can try out the free Flash version before making the jump.

See a gameplay video of the Amiga version for a closer look.

App Store Link: Rick Dangerous, $1.99

TouchArcade Rating

  • Frogtorch

    Looks pretty fun.

  • Frogtorch

    Looks pretty fun.

  • munkee

    what? no video of the iPhone version? I wanna see how the controls work.

    • bob

      they're not good, too hard because they are kept the same as with a joystick, its too hard to jump whilst moving forward and half the times you fire the gun (up + fire) you misfire, shame because i love rick dangerous but it is a precise game and is too hard with these controls

  • http://deleted munkee

    what? no video of the iPhone version? I wanna see how the controls work.

    • bob

      they're not good, too hard because they are kept the same as with a joystick, its too hard to jump whilst moving forward and half the times you fire the gun (up + fire) you misfire, shame because i love rick dangerous but it is a precise game and is too hard with these controls

  • nsilva1380

    DUDE! i used to LOVE this game on the Amiga!

  • nsilva1380

    DUDE! i used to LOVE this game on the Amiga!

  • nsilva1380

    Just DL'd it...damn them for changing the music and the intro

  • nsilva1380

    Just DL'd it...damn them for changing the music and the intro

  • Armaan

    would love to see commander keen ported to the iphone. anyone from id listening?

  • Armaan

    would love to see commander keen ported to the iphone. anyone from id listening?

  • Sebbe

    Love these games, its like the "unfair platformer" tricky but you keep trying till you get the level solved.

  • Sebbe

    Love these games, its like the "unfair platformer" tricky but you keep trying till you get the level solved.

  • el padre

    This video is not AMIGA version, this is old C-64 gameplay

  • el padre

    This video is not AMIGA version, this is old C-64 gameplay

  • el padre

    oooh, my fault , hahahah, this is Amiga version

  • el padre

    oooh, my fault , hahahah, this is Amiga version

  • http://www.1112game.com alexandre leboucher

    I just spent 3 hours playing the flash version! ... ah memories!!

    still the game was very hard,even with a keyboard... a really wonder how it is playable with onscreen control anyone tried?

  • http://www.1112game.com alexandre leboucher

    I just spent 3 hours playing the flash version! ... ah memories!!

    still the game was very hard,even with a keyboard... a really wonder how it is playable with onscreen control anyone tried?

  • http://www.zackbrown.co.uk Zack Brown

    OMG! I phreaking loved this game as a kid, i almost cried when my Amiga 1200 perished :'(

    i can haz? :D

  • http://www.zackbrown.co.uk Zack Brown

    OMG! I phreaking loved this game as a kid, i almost cried when my Amiga 1200 perished :'(

    i can haz? :D

  • Ugybugy

    Quote:"half the times you fire the gun (up + fire) you misfire" Try doing it like this: Keep fire pressed then press the right direction (up for pistol down for dynamite right/left staff). Always did it like this even in the original version of the 80s and never fails. All in all its a nice conversion of the original with updated gfx. Too bad there doesn't seem to be a full screen wide version

  • Ugybugy

    Quote:"half the times you fire the gun (up + fire) you misfire" Try doing it like this: Keep fire pressed then press the right direction (up for pistol down for dynamite right/left staff). Always did it like this even in the original version of the 80s and never fails. All in all its a nice conversion of the original with updated gfx. Too bad there doesn't seem to be a full screen wide version

  • TKO

    Brilliant wee game (the original, that is.) Not too sure I'm keen on the music and intro changing. It was very good and cute just the way it was. Still not sure if I want this one, as I still have the c64/gp2x and Amiga ones. (And this really is a game that plays best with a digital controller.)

  • TKO

    Brilliant wee game (the original, that is.) Not too sure I'm keen on the music and intro changing. It was very good and cute just the way it was. Still not sure if I want this one, as I still have the c64/gp2x and Amiga ones. (And this really is a game that plays best with a digital controller.)