Ezone let us know about their upcoming space shooter for the iPhone and iPod Touch called Galactic Gunner. They describe as a "genre breaking cinematic action adventure game" with real-time 3D graphics and effects.

Details are scarce, but they did provide this impressive looking video. They assured us that everything in the video is in-game action in real-time 3D and not just pre-rendered cut-scene videos.

Ezone reports this game is approaching beta shortly and we've asked for more details.

  • Big Albie

    If the game looks as good as the video, then this is the shooter I've been waiting for.

  • Big Albie

    If the game looks as good as the video, then this is the shooter I've been waiting for.

  • Big Albie

    If the game looks as good as the video, then this is the shooter I've been waiting for.

  • http://Neonik.cz Neonik

    It looks like Java Game Galaxy on Fire..:)

  • http://Neonik.cz Neonik

    It looks like Java Game Galaxy on Fire..:)

  • http://Neonik.cz Neonik

    It looks like Java Game Galaxy on Fire..:)

  • marc

    does 'action adventure' mean dragon's lair? or space shooter where the player controls the shooting? hmmm... interesting.

  • marc

    does 'action adventure' mean dragon's lair? or space shooter where the player controls the shooting? hmmm... interesting.

  • marc

    does 'action adventure' mean dragon's lair? or space shooter where the player controls the shooting? hmmm... interesting.

  • steve

    well, judging by the past titles(crazy pumpkin, crazy snowboard) i wouldnt really hold your breath for anything 'good'.
    and they are known to use unity so these could be actual game renders from unity on mac, which by the time you exported and scaled it down and made a video it would look like it had great fps and antialiasing.

    we'll see how good it is after it comes out, since anything before that is prob just mac unity video.

  • steve

    well, judging by the past titles(crazy pumpkin, crazy snowboard) i wouldnt really hold your breath for anything 'good'.
    and they are known to use unity so these could be actual game renders from unity on mac, which by the time you exported and scaled it down and made a video it would look like it had great fps and antialiasing.

    we'll see how good it is after it comes out, since anything before that is prob just mac unity video.

  • steve

    well, judging by the past titles(crazy pumpkin, crazy snowboard) i wouldnt really hold your breath for anything 'good'.
    and they are known to use unity so these could be actual game renders from unity on mac, which by the time you exported and scaled it down and made a video it would look like it had great fps and antialiasing.

    we'll see how good it is after it comes out, since anything before that is prob just mac unity video.

  • spiffyone

    @marc

    Actually, action/adventure in terms of game genre classifications really refer to games like Adventure for the Atari 2600 and it's offspring (which range from Legend of Zelda to Metroid to Tomb Raider to the Castlevania games from SotN onwards). These are item hunting, environmental exploration and puzzle solving games with periods of intense combat action gameplay (hence action/adventure, action gameplay + adventure gameplay).

    Dragon's Lair was an action game (an interactive movie, yes, but an action interactive movie). If this game is a shooter, then it too is an action game, and NOT an action/adventure game. Then again, the developer used "action adventure" not "action/adventure", so maybe they are referring to an action adventure story (like with film or fiction genres of story). Then again...they did refer to it as being "genre breaking"...so it's anyone's guess.

    If it doesn't have Atari Adventure style gameplay, though (again, exploration, item hunting, puzzle solving, with action combat), then it really isn't an action/adventure game. Developers do usually tend to get genres wrong themselves though (Miyamoto referred to LoZ as an RPG one too many times, Metroid as an adventure game, and some of the devs behind Tomb Raider insisted on calling it a 3rd person shooter for some godforsaken reason).

    *end rant ;)

  • spiffyone

    @marc

    Actually, action/adventure in terms of game genre classifications really refer to games like Adventure for the Atari 2600 and it's offspring (which range from Legend of Zelda to Metroid to Tomb Raider to the Castlevania games from SotN onwards). These are item hunting, environmental exploration and puzzle solving games with periods of intense combat action gameplay (hence action/adventure, action gameplay + adventure gameplay).

    Dragon's Lair was an action game (an interactive movie, yes, but an action interactive movie). If this game is a shooter, then it too is an action game, and NOT an action/adventure game. Then again, the developer used "action adventure" not "action/adventure", so maybe they are referring to an action adventure story (like with film or fiction genres of story). Then again...they did refer to it as being "genre breaking"...so it's anyone's guess.

    If it doesn't have Atari Adventure style gameplay, though (again, exploration, item hunting, puzzle solving, with action combat), then it really isn't an action/adventure game. Developers do usually tend to get genres wrong themselves though (Miyamoto referred to LoZ as an RPG one too many times, Metroid as an adventure game, and some of the devs behind Tomb Raider insisted on calling it a 3rd person shooter for some godforsaken reason).

    *end rant ;)

  • Hawklight

    Meh...

  • Hawklight

    Meh...

  • Hawklight

    Meh...

  • xMort

    Nice music.

  • xMort

    Nice music.

  • xMort

    Nice music.