TGS 2015: Shaun’s Thoughts On The Show, With Bonus Odds And Ends
It wasn’t too many years ago that I thought the Tokyo Game Show was on its way out. Barely filling …
Continue reading “TGS 2015: Shaun’s Thoughts On The Show, With Bonus Odds And Ends”
It wasn’t too many years ago that I thought the Tokyo Game Show was on its way out. Barely filling …
Continue reading “TGS 2015: Shaun’s Thoughts On The Show, With Bonus Odds And Ends”
Spinning our wheels in the mud of Apple TV gaming rumors has been an annual WWDC tradition for years now. …
Continue reading “Editor’s Notes: The Case Against Apple TV Gaming”
Free-to-play is the most divisive issue among mobile gaming enthusiasts. A vocal contingent utterly hates it. The problem is that …
Continue reading “The Carter Crater: Want More Paid Games? Start Supporting Them.”
Race the Sun is finally releasing on mobile, months and even years after coming out on Steam and Playstation systems. …
Recently, I wrote about a Strategy Analytics report on mobile gaming. The report, in a nutshell, claimed that mobile gaming …
Continue reading “The Tasos Principle: The App Store’s Split Personality”
Every once in a while I hear people putting down mobile games. Mobile games aren’t real games, People that play …
Continue reading “The Fretz Zone: Mobcrush is One Less Reason to Diss Mobile”
It’s no secret that the gaming industry is a male-dominated environment and despite recent attempts to overturn this daunting stereotype, …
Continue reading “Where Are All the Women in Mobile Game Journalism?”
The world of MFi controllers is still a bit of a crazy one at the moment. The first few months …
Continue reading “Which MFi iPhone Game Controller Should You Buy?”
The superhero side of popular culture has expanded immensely in recent years, with video games increasingly becoming mainstream entertainment and …
Continue reading “The Tasos Principle: Storytelling in Superhero Games and Comic Books”
I spend a lot of time playing Hearthstone(Free) on my iPhone. Between the frequent updates and competitive deck building, its …
Continue reading “The Fretz Zone: My Big Beef with Hearthstone’s Tiny Interface”