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Exclusive ‘Tiny Tower’ Hands-On Preview – The Latest From NimbleBit

A couple months ago, NimbleBit (creators of Pocket Frogs [Free]) revealed their upcoming Universal freemium title, Tiny Tower. Since then, I’ve had a chance to get hands on with the game, and so far I really like what I’ve seen.

Your role in Tiny Tower is part building developer, part elevator operator. You’re responsible for the lives of the Bitizens that live and work in your tower, and you’re also responsible for building a tower that brings in the big bucks. Tiny Tower is still in beta, so just about anything could change before release, but let me run down how things work currently.

The tutorial walks you through the basics of building. For each floor you add on to your tower, you can choose from hundreds of different production and residential designs. Residential floors hold your Bitizens, production floors employ them. Whether a production floor is a coffee shop or a hair salon, it needs Bitizens to stock its goods or services.

You have two currencies to work with: coins, and Tower Bux. You build your tower with coins. If you want to speed things up, Bux can be used to instantly finish construction, stock an item or move a new Bitizen into the tower. They can also be converted to coins. As you can probably guess, Bux are the premium consumable in Tiny Tower. No word on what the cost will be yet, but much like Pocket Frogs, you can get by just fine without if you’d rather not pay. Bux can be earned a few ways through normal gameplay, so paying will just speed things up.

Early on, most of the interaction is limited to the elevator. You can ferry people up your tower for tips, and special visitors with unique abilities show up occasionally to mix things up. There’s also an element of time management as you try to get all your production floors fully stocked. As the game progresses, you’ll start to get very busy keeping on top of your tower. This isn’t one of those freemium games that’s best played by setting things up and walking away, that’s for sure.

NimbleBit hasn’t set a release date for Tiny Tower, but they hope to release some time next month. After what I’ve played so far, I can’t wait to get my hands on it when it arrives.

9 Comments

  1. Tony Bowman

    MiniGore with an Evil Dead license?

  2. evilsearch

    wow the graphics looks ugly and outdated.

  3. ak47killa

    Wow!!! Not looking to good. Was really looking forward to this. Army of Darkness was quite a surprise and did very well. Evil Dead was one of my favorite movies growing up. I hope it's better then it looks.

    1. Ralston

      I have to agree, my first feelings as well. And where was ice caps in the movie? Was hoping it would follow the actual movie storyline kinda.

  4. ScottColbert

    Wow, a game that actually makes Mission Europa's graphics  look competent. 

  5. Furtin

    Finally something new for my Flings! Doesn't look to bad and if the gameplay is tight, I'm in.

  6. Tomate Diseño

    "launching for 3rd generation iPhone and iPod touch devices" …and that makes me a saaaaad panda. I'm finding that more and more now. Really though, why is it I can buy a console and still buy new games after six years with a good few more on the cards, yet a blinkin' MP3 player is outdated after six months.

    1. Jeremy Russell

      Well to be fair 2nd gen devices are approaching 3 years now. I'm
      a developer myself and found 2nd gen is too underpowered to develop for
      and the incentive to try isn't there due to the market size.

      On the bright side, there's a huge performance leap from 2g to 3g
      and I expect 3g devices will have a much longer shelf life than 2g did :)

  7. angrygoomba

    Groovy.