Last week we took a look at Freeverse’s Flick Bowling 2 [App Store], a fun bowling game that has improved upon nearly every aspect of the original Flick Bowling [App Store]. Aside from an awesomely ridiculous storyline involving spontaneous and completely nonsensical time travel, they’ve also implemented a new control scheme that really gives a great bowling feel.
From our preview:
Flick Bowling 2 is controlled using simple touch gestures, and once you get the hang of it, flicking your finger across the screen to bowl works really well. Unlike the original where you applied spin to the ball by swiping across the screen, your entire shot is done in one flicking gesture. To throw the ball straight you flick straight up, to curve it in a particular direction, you simply curve your finger flick. It works surprisingly well.
Once you get used to the physics engine of the game, you really can do a lot with the flick controls. Here’s an early video of me playing the game, and you can kind of get a feel for what’s involved in adding spin to the ball, although I’m doing just as poorly as when I bowl in real life:
We mentioned in our preview that a nearly full featured free ad-supported version is coming as well, which is still pending approval by Apple. Freeverse is expecting it to appear for download in the next couple days. If you want to wait for the free version, here is the inactive iTunes link that should work as soon as it is approved.
App Store Link: Flick Bowling 2, $2.99