The Independent Games Festival Mobile, which awards innovation in mobile games for a variety of mobile devices, has released its list of finalists for the second annual competition. This year’s competition featured more than double the number of entries–over 100–than last year’s.
Winners of the 2009 IGF Mobile competition, who will be announced during the Game Developers Conference Mobile on March 24, will get a share of $30,000 in prize money and will be honored during the main Independent Games Festival Awards on March 25.
IGF Mobile Best Game:
- Cubic Republic (IKS Mobile) – Flash Lite
- Smiles (Sykhronics Entertainment) – iPhone/iPod touch
- Fieldrunners (Subatomic Studios) – iPhone/iPod touch
- Edge (Mobigame) – iPhone/iPod touch
- Wardive (And-or) – Nintendo DS
Innovation in Mobile Game Design:
- Wardive (And-or) – Nintendo DS
- Galcon (Hassey Enterprises) – iPhone/iPod touch
- Eliss (Steph Thirion) – iPhone/iPod touch
Achievement in Art:
- Fieldrunners (Subatomic Studios) – iPhone/iPod touch
- Dizzy Bee (Igloo Games) – iPhone/iPod touch
- Ruben & Lullaby (Song New Creative) – iPhone/iPod touch
Technical Achievement:
- Football Tycoon (Dynamo Games) – Java
- Real Racing (Firemint) – iPhone/iPod touch
- Wardive (And-or) – Nintendo DS
Audio Achievement:
- Radio Flare (Studio Radiolaris) – iPhone/iPod touch
- Zen Bound (Secret Exit) – iPhone/iPod touch
- Edge (Mobigame) – iPhone/iPod touch
Best iPhone Game — Presented by ngmoco:
- Edge (Mobigame) – iPhone/iPod touch
- Dizzy Bee (Igloo Games) – iPhone/iPod touch
- Fieldrunners (Subatomic Studios) – iPhone/iPod touch
- Zen Bound (Secret Exit) – iPhone/iPod touch
- Frenzic (The Iconfactory) – iPhone/iPod touch
The IGF Mobile 2009 competition is supported by Platinum and Founding Sponsor NVidia as well as Gold Sponsor and Best iPhone Game prize sponsor ngmoco.