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‘Slam Jump’ Will Bring the ‘Divekick’ Formula to Mobile With Some New Twists

TouchArcade Rating:

One of the best fighting games in recent memory is Divekick, and that’s not just because it’s the only fighting game you can play with the Donkey Konga bongos. By simplifying fighting games down to two buttons, it keeps a lot of the fun of fighting games while making it accessible for players to jump in. Most fighting games have a significant ability gap. A person who knows how to execute special moves in Street Fighter games has a significant advantage over someone who doesn’t. It’s also why Smash Bros. is so successful since it doesn’t require archaic move combos, but I digress. There are ways to make fun fighting games, and Divekick, beyond all its parody aspects, managed to make a fun fighting game with two buttons.

Such a concept seems perfect for mobile, and I’d have loved if Divekick itself hit mobile at some point. But sadly, that appears unlikely to happen, thanks to the iron fist of tyranny himself, Iron Galaxy’s Dave “A Moderate Breakfast" Lang, Chicago’s number one game development supervillain. Nobody’s probably made a Divekick-style game because they don’t want to cross Lang. Well, Mumbai-based team All in a Days Play is bold enough to test Mr. Lang, as their new game Slam Jam takes inspiration from Divekick. Will Dave Lang cross international lines to oppose those who cross him? I hope not, for their sake!

But in all seriousness, Slam Jam looks like it’s iterating and modifying the Divekick formula in a few ways. For one, there’s going to be not just mano-a-mano modes, but also endless modes where you have to take on multiple enemies at once. But the biggest change is that you’ll be able to change the direction you kick in midair. Always going in one direction is a key part of Divekick, so this could dramatically change the way that combat works. You could fake out opponents and bait them into attacking, when changing directions at the last moment, perhaps. I’m intrigued to see how it all works out. Plus, there’s wall-kicking!

This could prove to be an interesting mobile take on the Divekick formula while still iterating on it. Check out the forum thread to discuss this game, where you can also sign up for the closed alpha to help test it out.

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  • 4 Comments

    1. Boobi

      I played the game and had to delete it.
      Horrible customer support ~I had a 3 weeks response time
      Faulty purchases, trying to buy starter package.
      Once started as guest could not link into an existing account, resulting in a lost started package.
      And if the other player takes close to max time, the game can go 30 - 40min.
      So for me this was a 1 star game.

      1. moddib moddib

        Hi Boobi,
        we are sorry for this experience, it's really strange we have a 24/24 7/7 customer support service, you can even directly contact developpers on the Discord !
        you just have to click on the "disconnect" button to play from "guest" mode to an existing account.
        With better cards game length becomes shorter : we have a less than 15 minutes average game length.

        Hope to see you again !

        1. Boobi

          Ticket submitted march 1, 7:22 PST no response until march 12th. Ticket #1858323. Not sure what you mean by 24/7 support. As far as contacting help, its a hellish experience. Should try it as new player, far too difficult especially if logged in as guest. Anyway game deleted, that's where it's stays.

    2. Lodesu

      I've been playing this game for a little over three months now and the review is nice and gives the gist of the game.

      However I'd like to point out that the whole randominess you're speaking about in this review concern one god. Its whole mecanism is based on luck (his name, Ecaflip in reversed is PileFace that literally means ""heads or tails"") and I agree he might not be the best God to play on a competitive level. Though you have to know that it only concern this God (out of 9 - and someday 12), the other don't have cards relying on such randomness. I don't think speaking about the game being only for casual because of this is fair.

      Great review nonetheless !