It’s Wednesday, so you all know what day it is. Yes, it’s Hearthstone (Free) Tavern Brawl day, a now weekly tradition that we the faithful have enjoyed (for at least one match a week). As I’ve said many times, I like it when the developers go with weird Brawls that have unusual rules. In other words, I want my Brawls to force me to play Hearthstone not the way I play Ranked and Arena, and this week’s Brawl, Clockwork Card Dealer, does a good job of forcing me to rethink my deckbuilding. This week, Tinkertown gnomes have gone for a protoype card-bot (as if Hearthstone didn’t have enough bots as is) that will draw you a card with a mana cost equal to the mana you have that turn. So, on turn 4 you’ll draw a 4-mana card, if you have one in your deck.
Since the Brawl pretty much guarantees you’ll draw cards on curve, mulligan accordingly; no point in holding on to lower-cost cards since the game will draw them for you when it’s time to play them anyway. You’ll have to make your own deck this time around so, of course, make sure you have cards of all mana costs, as long as that works for your strategy. Also, don’t have combos with many cards of the same mana cost because you’ll probably not get them in time to play them. Instead, try to have combos with cards that are one mana-cost apart. Ok, go brawl now.
What's the guilds name and who should I friend to get in? Sounds like fun!
I can't believe I have never, ever seen Phinn in-game. Seems pretty interesting though.
I'd like to join the guild too—if it's in NA! How do you join?
I'm Tier 4, best with Celeste and Koshka, contemplating Support Joule next... she's a good wildcard that can lane or jungle when solo-queue teammates are failing to fulfill a role. I also play Ringo and Catherine, but rarely Catherine since I never find teammates who understand support/IGC.
I feel like I never get a good tank Catherine on my team but always end up facing off against one which can be a total pain when my teammates don't know how to handle it.
Tier 4 either lane Saw or Jungle Krul. Both weapon builds. Down for a team or guild or whatever. Really interested in trying out a tank Phinn build.
I have Phinn and what I use is Boots, Clockwork, Warhorn/Contraption, Fountain of renewal, Crucible/shiversteel and Atlas Paultron most of time. The only key is stick together the group to take Phinn full potential
Warhorn is better than contraption with Phinn because it stacks with his perk and compensates for his weakness.
I've got him and he can be great and good to play but overall I still feel like Ardan has more of an impact on battle. But I still like to use him as the pull skill is great especially in lanes and the slam has pretty awesome damage and landing it on 3 heroes is very satisfactory. My items in no specific order are boots, clockwork, warhorn, fountain, crucible and shiversteal usually. Sometimes I change depending on how it's going.