This has been a supremely weird week for iOS game releases, all because of iOS 9 hitting at some point today. A lot of games are already out, and have been since last night. Others are following the NZ release cycle. As usual, it’d seem that developers really just don’t know what to do to play favorably into Apple’s featuring cycle when Apple breaks their own pattern with hardware or software releases. I’m sure next week will be crazy too.
Games out in NZ:
- Any Landing (by Strange Flavour Ltd.)
- Cave Swing (by Appsolute Games LLC)
- Gravity Duck Islands (by Ravenous Games Inc.)
- Order & Chaos 2: Redemption (by Gameloft)
- Pixel 8 (by PLAYING WITH GIANTS LTD)
- Polybear (One Button Arcade Hopper by Naquatic)
- Rebels and Redcoats II (by HexWar Games Ltd)
- Rush Hour: Subway Sliders (by Thumbspire Inc.)
- Sky (by Ketchapp)
- Slice Words (by Dekovir, Inc.)
- Super Boost Monkey (by Okidokico Divertissements Inc)
- Super Bounce Back (by Jared Bailey)
Games out everywhere:
- 11 Puzzle – Simple & addicting casual game (by Perfect+)
- Aquapolis – Underwater City Builder
- Block & Roll (by Casey Foster)
- Braveland Pirate (Turn-Based, RPG, Sequel)
- CubicTourPlus (By GREE, Inc.)
- Drunk-Fu Wasted Masters (by Rust0)
- Fairy Sisters – Magical Forest Adventures
- Monsters Panic (by Kolibri Studios)
- Shadow Ninja: Apocalypse (by Boogygames)
- Starseed: Origin (by Crescent Moon Games)
- Stranded: Mars One (by FISHLABS)
- Touchdown Hero: New Season (By cherrypick games)
We’ll try to make some more sense of all this by the time the 11:00 PM EST main roundup post goes live, I promise.