The keynote stream is now live at Apple.com. To watch it, you’ll need a device capable of running Safari. So, basically, some kind of Mac or an iOS device. Sorry PC people, but them’s the breaks. Alternatively, if you’ve got an Apple TV, look for the “Apple Events" icon on your home screen.
As mentioned before, Jared is at the actual event and we’ve got plans afterwards to get video of all and any gaming-related stuff that is shown at the keynote which we’re able to get our hands on. Again, if you’re somewhere that you can’t watch the stream but still want to follow along, MacRumors is doing the live blog thing.
If TA folks want to discuss the keynote in real time, head to the comments… Or just focus on the keynote itself, up to you!
Just one note about "Shooting in fps view": this will be added in the 1.1 version, along with some bug fixes ("going out of the path" stuffs).
Very good review. With a lot of thoughts and heart! This game looks very impressive and I can't imagine how much work and dedication one person put into this. Kudos. I'll give it a try.
Excellent Stealth game one of the best ones available on the app store
Yeah, good review. Game looks pretty good. I'm huge on atmosphere. So, if I ever want to immerse myself in an old prison, this is the app I'll probably go to!
By the way, the game doesn't happen all the time in a jail, there are several other environments :)
French Quality !
Hi guyz,
I decided to drop the price to 1.99$ for a limited period of time to celebrate the good review :)
Although the first sales were quite good, it quickly went down and I would need a bit more sales in order to make more updates.
I am developing the game alone, with my own money, so every $ counts...
For the early adopters I would like to first of all thank you (that was really great to read your feedback!!), and you can contact me in PM if you want. Anyway all the information are on the TA forum.
The most important question I have with stealth games is this: Can you knock on walls to freak out guards?
No... I had this feature during most of the development but I removed it in the end as many "casual" users where a bit lost during the best test, as it made one more button on the screen. But several people have been asking for it so I'm trying to find a way to put it back in a future update :)
Ah right. That would be a thoroughly badass update.
Hehe :)
I just added the possibility to fully play in fps mode (and shoot ennemies), and to switch from running/walking smoothly, as those 2 points were said in the test. And I'm now working on the new "stealth" features :)
You are quite talented, Nicholas. I wish I had one ounce of your skill in making games! You could do amazing things with a well-rounded epic script and some extra systems of progression. It's an amazing product you've put out.
Thanks Ben!
I admit the script/scenario is not the best part of the game... I had lots of ideas for it, however I realized it was REALLY hard to make it work, and during the first beta tests I made people were simply lost... so I came back to something which is more "basic", but that is comprehensive by everybody. And this taught me that making a good story, with the right tension/drama, etc. and at the same time giving the will to the player to move on further is something which is very hard to achieve. But at least I learnt a lot about it :)
Great Comcept!
Thanks :)
Make sure to check the TA forum if you want more information about the game, and the future updates!