$2.99News

‘OTTTD’ Over the Top Tower Defense Gets a Big Update Adding Endless Mode and More

TouchArcade Rating:

This past May, SMG Studio managed to do something with the release of OTTTD ($4.99) that few have managed before: they made me enjoy a tower defense game. For a genre that has been a staple of the iOS platform for years, there’s surprisingly few tower defense games that have resonated with me, but OTTTD was definitely among them. With its cheeky humor, sci-fi theme and high level of polish, OTTTD wasn’t just a great mobile tower defense game, it could easily shine on any platform you put it on.

While OTTTD has received several maintenance updates since its release, this week marks the first real content update for the game, and it’s a really, really good one. The biggest addition is 5 brand new endless levels, so if you’ve maxed out your units in the game and have breezed through the campaign many times over, now you can really test your mettle against endless opponents, complete with Game Center leaderboards for each level. In addition to the endless modes are 5 new campaign levels, more than 30 new enemy types, and brand new armor options for your heroes.

Another nice new feature is the Herocorp Tactical Field Guide, which is basically an in-game encyclopedia of all enemies, heroes and tower types. I absolutely love stuff like this where you get to keep track of the things you’ve come across in the game and also see tiny tidbits of backstory for each of those things. Rounding out this update is more new features like cloud saving, the ability to adjust the level of gore in the game, the option of resetting your heroes’ skill trees in order to upgrade them in a different direction, and many optimizations to ensure OTTTD performs smoothly.

If you’re curious to learn more about OTTTD, check out our full review or what folks are saying in our forums. If you’re like me and aren’t typically a big tower defense fan, you might be pleasantly surprised with how great OTTTD really is, especially after this latest update.

  • Sonic Jump Fever

    Prepare to feel the FEVER in an explosive race against the clock! Join Sonic and friends in high-speed bursts of vertica…
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  • OTTTD: Over The Top Tower Defense

    "OTTTD is wonderfully excessive" - PocketGamer "OTTTD is what mobile tower defense games should strive for" - JayisGames…
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  • 17 Comments

    1. Chiller ONE

      Fun for about 5 minutes.

      1. Guest

        Hallmark of a causal game.

      2. BrettArchibald

        You lasted that long? :-/

    2. RamazUltra

      I'll pick it up to play during my lunch break tomorrow ✌️

    3. Jake7905

      Just what we didn't need: a free-to-play sequel to Sonic Jump. But I'll give Sega credit for releasing a new game, and not ruining their back catalogue by performing a lazy freemium conversion. As many developers seem to do these days.

    4. the_rebel14

      With a fever, a blue blur is a very likely thing to see!

    5. spokentruths772

      "Ehhh"is all I have to say about this game

    6. Loistava

      Tried and deleted. Boring and ugly.

    7. Deixa

      Load of crap. Who ever idea/made this game should be fired.

      1. sweetdiss

        Totally. The last thing big companies want are things that make lots of money.

    8. Guitario666

      This is the proof as to why Nintendo doesnt need to make ios games

      1. Holcman

        Nintendo has a certain standard of quality. I doubt they'd go for free-to-play versions of their games.

    9. Jerutix

      As a counter-viewpoint to every comment here, I am enjoying it. Sure, it's Free to Play, but whatever. I like the fast paced levels, and I probably don't need to play more than five rounds in a row anyway.

      1. CecilMcW00t

        I'm enjoying it a lot too! Was looking forward to adding some people to my friend list here who were enjoying it but there doesn't seem to be many... :(

    10. SuperSoupy

      " If you sort Sega's catalog of games in the App Store by "Bestsellers", Sonic Jump Fever appears to already be doing better than the original, which sort of shows you the power of free to play in a market like iOS."

      But does 'best sellers' mean money that has been made from sales and in-app purchases, or simply number of apps download? Because in the world of paid for and free-to-play apps, those are 2 very different things.

    11. Alex_Gol

      Original one has problems on the newest iOS version. At least on iPhone 4S iOS ver. 7.1.2

    12. Carambaman

      I've been a Sonic fan since maybe 20 years ago. I love almost everything that they do, but this game... Man, you can leave your iPhone over the table without touching it and you will still pass levels! The only reason that you need to interact with the game is to skip all those hundreds of f2p offers until you get to play the next level, and again, it will automatically get you to the next level. And... Has the game already been soft launched? This means that it is already balanced? I am really starting to not understand what the people expect from video games nowadays :( It seems like an era of human kind is starting to end.