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TouchArcade Game of the Week: ‘Colossatron: Massive World Threat’

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The idea behind the TouchArcade Game of the Week is that every Friday afternoon we post the one game that came out this week that we think is worth giving a special nod to. Now, before anyone goes over-thinking this, it doesn’t necessarily mean our Game of the Week pick is the highest scoring game in a review, the game with the best graphics, or really any other quantifiable “best" thing. Instead, it’s more just us picking out the single game out of the week’s releases that we think is the most noteworthy, surprising, interesting, or really any other hard to describe quality that makes it worth having if you were just going to pick up one.

These picks might be controversial, and that’s OK. If you disagree with what we’ve chosen, let’s try to use the comments of these articles to have conversations about what game is your game of the week and why.

Without further ado…

 

Colossatron: Massive World Threat

In a week filled with huge AAA games, surprising ports, and enough sales to keep iOS gamers busy well into the next year, Halfbrick’s Colossatron: Massive World Threat ($0.99) might not be something that’d be causing that strong of a blip on your proverbial radar. …But it should be, particularly because its highly strategic gameplay isn’t at all immediately apparent in your first play session. We discuss it a bit in our review:

The clever part is in the planning. Players can group nodes together according to their colors to create bigger and more powerful weapons or they can combine two different colors to create a different type of weapon. The bigger versions can also combine adding a clever, color matching puzzle element to an action game not seen since Adult Swim’s Monsters Ate My Condo. Since Colossatron moves without the player’s control, there are moments when players will build a long, well organized chain but won’t be able to throw in that key powernode to build up their arsenal since it takes time to catch the rest of the chain up to the screen.

What’s been super interesting watching with this game is our community’s reaction, as everyone seems to go through a similar curve, including myself. You download it because it’s the new Halfbrick game, and your first play session you don’t really get it. The game almost seems dumb, as you’re just wildly attaching power nodes anywhere and everywhere. Then you play a bit further, and start to realize how to customize your weapon load out and just how much planning goes into building an awesome mega snake. At that point, it seems like you just come back to the thread and post, “I was so wrong, this game is awesome."

Definitely be sure to check out Colossatron: Massive World Threat, especially if destroying the world with a massive mecha-worm puts you in the holiday spirit.

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