Liv Games‘ Stellar Wars, the third entry in their “Wars" series following Legendary Wars ($0.99) and Monster Wars ($0.99), is finally upon us and set to launch this month. Legendary Wars, which launched back in January of 2011, took the lane-based castle defense formula and spiced it up with a variety of different gameplay styles and topped it off with a fantastic art style and humorous story-based campaign. Its sequel, Monster Wars, improved upon the great foundation of the original game in many ways and tied neatly into it by letting you play as the evil monsters from Legendary Wars. Both titles complemented each other incredibly well, and felt like two halves of a greater whole.
Stellar Wars is a bit of a departure in that it eschews the fantasy theme for a sci-fi one instead, a welcome change if you ask me. It also ramps up the depth and strategy by giving you the ability to create and customize your own army of robots to fight your interstellar enemies. As with the first two games, there’s a bunch of different styles of gameplay on offer, and this time around you’ll even be able to command your own spaceship, outfitting it with different kinds of weaponry and taking out bad guys shoot ’em up style. You can check out our lengthy hands-on video of Stellar Wars from GDC earlier this year, as well as this newly released trailer embedded below.
Stellar Wars is set for release in “mid-November" according to Liv Games, which could very likely mean we’ll be seeing it next week. Given how much we enjoyed the first game (not to mention its huge version 2.0 update) and how much we enjoyed the second game, I feel confident that Stellar Wars will be the culmination of Liv Games’ formula that they’ve been perfecting for the past few years. Everything has been leading up to this, and I really can’t wait to finally get my hands on Stellar Wars when it launches later this month.