After seeing Jared’s amazing character in Square Enix’s upcoming title, Bloodmasque, Eli and I just HAD to see the game in motion, too. Below, we’ve got an epic playthrough with some of the most ridiculous pictures of ourselves (and a cat) that we could find.
In all seriousness, Bloodmasque is maybe one of the most hilarious games we’ve played in a long time. Though, it’s a “make your own fun" kind of thing. Check out Jared’s preview for a rundown of some of the game’s finer points. Or, hey, you could just grab this when it hits later tonight.

Sparse.
I was skeptical at first after reading complaints about tilt controls, bought the game and played it. Yes, the tilt controls are not terrible, but they should be more responsive. I'll say this: I know exactly what to do to not die, but the tilt always kills me. Too early, too late, and so on.
After playing through the same level 5 or 6 times, I get dizzy. So yes, tilt is something that needs to be addressed.
I see your point about tilt controls, but I believe as the reader stated, thought went into why they decided on what they did.
Like many games, you have to adjust yourself to the control scheme to get the best experience out of the game. Like how in badlands you tap to fly, or in sky tourist you push the left and right rockets up an down to move your character on screen.
If they change it, it might make the game easier for more people, but that might not be what they intended. Imagine if PacMan or Pinball were easier. It's not always about the controls, but learning how to use them.
I'm glad this got a good score. :)
The score all depends on the mood of the reviewer. It's better to read what the review is saying then go by the score, because on this site, it merely means, "I feel like this game was a x star game".
Besides, the review was well written and informative and conveyed the spirit that I believe the developers were trying to get across. I'm gonna go grab this game later this week.
Should be 5 star
Do we have to do this on every single review? YOU would rate it 5 stars, but there are other people, including the reviewer, who wouldn't.
Posts like this put pressure on reviewers to overthink their final score and artificially adjust their own score to make readers happy. That is bad! We should read reviews knowing they are written subjectively from the author's point of view.
Pressure on the reviewer? Lets not over exaggerate. Everyone gets an opinion here, right?
Like myself, many people agree with you. I really wish TouchArcade would change the rating system to avoid these types of issues and then no one can complain about a star rating.
You should note that it's been made abundantly clear by the mods that the score is not based on a system of fact that applies to all games. It is based on the sole reviewers feeling of the game, much like their review. I think the review itself was written well and the game looks great, but take no count in the star rating system here as it means nothing more than, "this feels like a x star game to me". The individual reviewer might have used a personal rating system, but it is by no means a site-wide universal rating. This has nothing to do with the review itself though as it will always be subjective... and that's okay.
Always gotta be one. Damn that half a star!!!
The only good thing I read was about the scenery and sound. This game sounds more like a boring movie than a game.
I really like this game. Everyone would be complaining if it had a virtual dpad as well. And it would mess up the aesthetic to have a control on the screen. The tilt controls are fine. My main complaint with them is that you can't recalibrate them via a menu. Love the replayability once you beat it too.
The game is great and there are plenty of in-game achievements that unlock new bow types you can use if you play the game, so there's some replay value if you dig it. It is also one of those games like Sworcery or Year Walk where it's more of an experience, so I can see some players being perfectly content with a single playthrough while others will try to get all the achievement runes.
The biggest problem with the tilt controls (and nobody else has mentioned it so far) is that you can't stay still. I think this is to simulate a horse and add to the challenge, but I hated it. You can tilt and move around just fine, but when you want to stay still, you simply can't unless you're hugging the edge of the screen.
Why do the game feel like Shadow of Colossus to me ?
Shadow of colossus port plz!!
Wow! Very poetic review! And it sold me the game. Thank you. Installing
Bought yesterday and after 8 levels I can say I like this game....and I'm OK with tilt controls.
great review
I THINK that I would of given this game 5 star but that's just my opinion .different people think different things about games than others but if I was the reviewer I would give this 5 stars for it's addictive gameplay and wonderful experience .
same pull to shoot mechanic as angry birds.
anything is possible.
games inspirational.
they wanted to close the patent office in the 80s...
Sub to you on YT
"The gameplay and story are fine, but not that interesting. 4.5 stars" I'm sorry, but that is ridiculous. You are giving a game a 90% score with gameplay that is not that interesting. The massive focus on presentation really stopped me from taking this review seriously, and instead made me take with a grain, if not an entire shaker, of salt. Poor review IMO.
Nobody thinks about original Prince of Persia when seeing this graphics?
I loved the direct Shadow of the Colossus references
The horse's name is even Agro backwards