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‘Battlefield 3: Aftershock’ Will Hit With Multiplayer, Horde-like Campaign

Over at Gamescom in Cologne, Pocket Gamer grabbed what appears to be a fair amount of hands-on time with the forthcoming mobile Battlefield 3 title, Battlefield 3: Aftershock. From its account, we get the feeling that EA is playing it pretty safe.

In its the report, PG confirms that Aftershock wonโ€™t have a traditional campaign. Rather, itโ€™ll boast a series of instance-based Horde modes that will have you squaring off against waves with the BF universeโ€™s diverse set of modern combat guns and items. Mobile games are not the best place to dump overlong campaigns, so I can see the point of this move. EA says much the same about this decision too, but I find it odd it isnโ€™t at least trying to shoot for the blockbuster feel and ambition that it is with Battlefield 3 proper. This just feels like EA is trying to approach this in the easiest way possible.

I guess the good news is that Aftershock will also have what it calls a โ€œclassicโ€ multiplayer mode to go alongside of this. EA wasnโ€™t showing this off at the event though, so weโ€™re left with wondering what exactly โ€œclassicโ€ means. Are we talking basic deathmatch here or are we talking about normal, objective-based Battlefield?

One note additional note about Aftershock from PG: it apparently looks like Bad Company 2 [$2.99 / Lite], as in, its running on a similar engine. Also, it plays like BC 2 as well, which should make more than a few fans of the surprisingly well-received game pretty happy.

Thatโ€™s it for the moment, unfortunately. Aftershock still has a some development time to go, as it isnโ€™t slated to appear until the back end of this year. Weโ€™ll definitely give it a spin for ourselves as soon as humanly possible and report back to you. Weโ€™re fans of shooting things in the face, what can we say?

[Via Pocket Gamer]