When we first looked at Team17 Software’s Worms [App Store], we saw a lot of potential but so much of the game was ruined by odd controls, spotty performance, minimal camera adjustments, and other issues. Team17 has been busy for the past month working on an update that address nearly all of the complaints that people have had about the game.
Worms 1.0.1 brings the following improvements:
- The option to change graphical settings for increased performance in game.
- More responsive camera controls, including the ability to make the camera zoom further in for a closer look at the action.
- The ability to flip the game screen based on the orientation of your device.
- Improved Ninja Rope controls allowing even more death-defying rope stunts.
- The ability to unleash devastating weapons on your enemies from the safety of a parachute.
- Shorter AI enemy thinking times.
- Highly improved back-flip and jump controls, including a new finger swipe method to make sure you never accidentally jump worms into the water again.
- The facility to customise the game even further by creating your own enemy teams.
- Plus, a whole bunch of improvements to touch responsiveness and performance across all devices!
I felt the most significant changes are the ability to zoom out to see nearly the whole battlefield, as well as a ability to toggle graphical fluff to improve performance on older devices. The “low quality" graphics are hardly even noticeable too, all the toggle seems to do is turn off the animated backgrounds and particle effects which add nothing to the gameplay.
Here is a comparison of “high quality" on the top and “low quality" on the bottom:

All in all, this is a solid update to Worms and anyone who was waiting for the initial launch issues to be addressed can now feel confident in downloading the game. Worms still lacks internet multiplayer, so if that’s an important feature to you, take a look at IUGO’s Star Hogs [App Store].
App Store Link: Worms, $4.99
FINALLY!
Frankly, the lo-qual graphics don't look so different.
Although I have a 3GS, the battery-life savings gained through the lo-graphics setting might make that option really appealing!
The changes are among how many particles are spawned on explosions and other details. The textures themselves aren't lower quality. I could be wrong. Have you tried zooming in and seeing if its lower quality?
sweet, now i'll add it to my appshopper wishlist to pick up on sale!
Actually a GREAT improvement.
On Facebook they said the next update will include Bluetooth multiplayer amongst other things and then the one after that would have Internet Multiplayer. No set time frames for either though.
I'm enjoying Star Hogs so much that now I want a NON-spherical artillery game--and Worms sounds like the one!
Is it just me, or would anyone else like Worms Open Warfare 2 to be ported on the iDevices? I loved that game. You could create your own levels and customize your worms. Maybe that's too much... ?
I think you should be able too customize your worm Timothy great idea.
The two pics look alike.
look at the volcano in the background
Awesome improvements! Now let's take care of that multiplayer, and it's perfect!
I really still think they need to work on the two finger Zoom. The Update still makes me Jump every time I use it. Also the Zoom in the upper Left corner works well but the Devs should also allow you to slide left and right in that area to Zoom in and out.
For New players the Weapons do not have any labels..... Some text please or something because some of the pictures are quite different from the effect.... Or at least someone direct me to a chart because the Help system does not seem to think this is important.
Nice update but when I still die from input that I don't want to do it sucks. Lost a few games because of the Zoom Jump issue
It's so refreshing to see a developer listen to criticisms and address them directly. These guys are some of my new favorite developers.
No online internet multiplayer, no purchase from me, period.
Team17 mentioned that online multiplayer will not happen until "sometime later this year" on their facebook. Winter? I guess i won't be playing this game for a few months. Maybe by "sometime later this year", this game will be either forgotten or free, pick one.
Backflip is supposed to work? Nope. 90% of the time still jumps forward if I swipe. This is actually worse than with the double-click! If they'd only give us left and right movement buttons none of this control confusion would be necessary! Most of the time it still doesn't know whether to zoom or pan if you try either two-finger control.
Unfortunately, they introduce new bugs in sounds... Sounds of sheep when a baril explodes, etc.. I don't think they test very well this release ! Moreover, I do not see any improvement for the ninja rope... Did you ?