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‘Need for Speed: Undercover’ Video from “Let’s Rock” Event

Apple VP of Marketing Phil Schiller demonstrated several iPhone / iPod touch games at today’s “Let’s Rock" Apple Event.  Among these was EA’s forthcoming Need for Speed: Undercover, a member of the publisher’s expansive 3D racing franchise.

As Apple’s Quicktime stream of the event shows, Need for Speed‘s visuals are truly impressive.  So that readers can get a quick and easy look at this particular demo, we wanted to share a YouTube video of Schiller’s Need for Speed demo, just posted by SlashGear.

As indicated in an earlier post, Need for Speed: Undercover is set for release in North America on November 18 and in Europe on November 21.

EA posted a Need for Speed: Undercover teaser video several months back.

14 Comments

  1. Alex

    Wow that looks great.

    Got a couple of games I need to finish before I buy any more, but Mouse About is on the list now!

  2. Matthew Robertson

    'The screenshots really don’t do the game justice, so check out this pixelated Youtube video!' IRONY! :)

    Arn, have you considered Vimeo HD?

  3. hexen

    It really doesn't surprise me that the music in this game is absolutely top notch - I recently bought Numba (produced by Cobra Mobile & I-Play) which also has very, very good music.

    I think it's great to see devs realise just how important good music & fx is to the overall gameplay experience.

  4. SteveJ

    The game looks and sounds good, but also looks incredibly simple. Is there more to it then just trying to flick in the direction of food and stop before you get to the edge?

    I also noticed all the times in the video that the game seems to have failed to pick up your swipe. That looks like it could be a bit annoying.

  5. Naveen

    I agree with SteveJ - when we stop seeing simple puzzle games and getting more substantive games. I guess the market is still trying to shake itself out.

  6. Alex

    I'm there will always be simple games in this price bracket.

    Noone is going to make something like Zelda, God of War etc and sell it for $2.99.

  7. Alex

    Uh meant I'm *sure* there will :)

    Hopefully we'll see the emergence of price ranges e.g Free, <= $5, <= $10, <= $20 and developers will make games accordingly.

  8. arn

    @ Matthew Robertson vimeo won't play on iPhones, so not really a good option.

  9. Chris Knight

    Hmm, simple gameplay, polished graphics, INSANE LOAD TIMES. Pass...

    For what should be a "I need to kill 2 minutes of time while waiting for the dentist to call me in for my filling" turns out to be "I end up waiting the entire 2 minutes for load screens, skip the novocaine, doc!"

  10. Darren

    In regards to the game play, you'd be surprised how challenging this game is. How quickly can you see the path. This one is for fast thinkers. It's one of my favorites. The load time is quite long though, but worth the wait.

  11. claude

    good games

  12. judge fire

    As a sidenote, wouldn't it make more sense to capture these vids on the iPhone simulator, where you could use a Mac screen capture app to record perfect video?

  13. blakespot

    The music sounds really reminiscent by work of Skaven of past Euro demo group Future Crew.

  14. Alex

    There is more to the gameplay than meats the eye. You cannot stop yourself from running off the screen. You need to run into a food, or something you can't eat to stop running. So you aren't just flicking and stopping. You need to plan out your whole path before starting.