$3.99Reviews

For ‘Digga’, Touch Controls Remain an Issue

PosiMotion released another iPhone Boulder Dash clone in the form of Digga [App Store]. The $3.99 game tries to bring the classic game of Boulder Dash to the iPhone.

We described the gameplay in our review of Rockfall, another Boulder Dash clone:

The basic gameplay of Boulder Dash requires the hero to dig through caves to collect gems. Digging simply involves moving your character in any direction. The tricky part is that gravity remains in effect. If you dig under an object (a boulder, for example) that object can fall down and crush you. Your goal is to collect enough gems (which can also crush you) while avoiding boulders and other obstacles. Once you collect enough gems, a doorway will open to the next level.

As I have said before, Boulder Dash and its collection of clones carry with it very specific world rules which make the game incredibly fun. Each level is a puzzle in itself.

The issue with bringing this sort of action game to the iPhone is one of proper controls. While Ms. Pac-Man and Frogger and were playable with the “swipe" control, for Boulder Dash, it doesn’t seem to be enough. Unlike the other games, Boulder Dash requires alternating discrete (like Frogger) and continuous movement (like Ms. Pac-Man).

Digga offers two control methods: Touch (swipe) and Button (D-Pad). As I said in the Ms. Pac-Man review, the virtual D-Pad is a terrible control system for the iPhone. PosiMotion’s implementation of a Touch/Swipe interface, however, was intriguing. Digga places the entire level in the top half of your iPhone screen. While this reduces the quality of the graphics, it eliminates any need for scrolling around on the level. The bottom half of the screen is dedicated to the control system. In the Touch/Swipe interface, a large red area is available for you to swipe. In general, the touch system works pretty well. You can also swipe and hold to provide continuous motion and it does register abrupt turns. With some practice, you can get somewhat proficient with the control system. And for the first few levels of Digga, I was very pleased.

The problem was that as the levels progressed, you found yourself having to use more quick discrete movements, and for some reason this is an area in which the iPhone’s touch screen fails. Quickly moving one step forward and then an immediate back, for example, doesn’t seem to register enough of the time. In part, this appears to have to do with Digga’s internal sensitivity. In that it does appear to register a swipe, even though the character does not necessarily move in the desired direction.

While the first few levels were fun, I found that soon after the levels became more of a struggle with the controls than the actual level itself. I also wonder if the early levels may be too difficult for a player unfamiliar with Boulder Dash. The degree of difficulty seems to ramp up pretty quickly, so those new to the game may find themselves quickly frustrated.

While the game includes a generous 80 levels, you can’t skip around and you must start from Level One. Once you get to a new level, you must Save the game to restart there later. One would hope the game would save your state automatically, but it does not. You can only save one game at a time, which means you can only play the 1st level or the most recent saved level, nothing in between.

Since Digga does allow you to browse all 80 levels, I suspect this inability to jump around to different levels was just an oversight. It would also help keep the game more interesting if you could skip a particularly frustrating level.

As a Boulder Dash fan, while I am still enjoying this game, for the casual gamer with no particular attachment to this title, I suspect the difficult controls will be too big a distraction to overcome.

Game Details
Name: Digga (v1.0) Price: 3.99 [Buy]
Developer: PosiMotion
Size: 0.4MB
In Brief: Digga is a challenging Boulder Dash remake that offers 80 levels of play. The game’s sometimes awkward controls, however, may be too big a distraction for all but the most die hard Boulder Dash fans.

18 Comments

  1. arn

    I actually was playing with Airplane mode on so I wouldn't get SMS messages interrupting while video taping. So that's what it looks like without a net connection.

    arn

  2. Shane

    "Controls definitely take some getting used to and we’re still exploring the subtleties of the game."

    I think that says it all. For all the pretty presentation the iPhone's capable of, fine control is not really possible in a game like football.

    Therefore, I rather abruptly predict this game will be shocking.

  3. James @ All About iPhone

    @Shane: Too abrupt my friend, the controls are excellent! I especially like the use of the motion sensor and touch gestures. Over the air multiplayer would make this footy game almost perfect.

    I've just this minute found the reply option... great stuff!

  4. James @ All About iPhone

    Sorry, I meant to say "replay option".

  5. Ryan

    color me impressed. That actually looks good. I'd really like to see an NFL game as well seeing as we're starting the season at the moment.

  6. T

    Technically it looks great but in terms of gameplay it seems very shallow. Taking a page out of EA's book and foregoing the need for a passing game doesn't make it fun. Too easy, too arcadey in my opinion.

  7. Guest

    Very impressive.
    Go Sweden! :P

  8. Stonerpimp

    I have to say that looks bloodly great, it looks very smooth and the onscreen controls don't look as bad as i thougt they would be, it's a shame there isn't a tilt control setting to move the players aswell then you could just make the left side of the screen A and the right B.

    Gonna buy it now, the video sold me, dam you touch arcade!!!

  9. Bartig

    That looks incredible smooth and well animated! Too bad the football in itself isn't very realistic. The defenders still have to know their job. Overall, it looks very promising. I hope EA or rather, Konami, will have their own iPhone versions of their footies just as good looking as this.

    Anyone know about those games coming up?

  10. Tommy

    Hi!

    Purchased the game, but when i try to start it i see the gameloft logo then it pops back to the homescreen? I have tried to restore the phone and installed the game again but it still pops back to the homescreen?

  11. zebrum

    yeh this happens with all apps, you need to install it using itunes instead. Direct buy and install using just the app store app on the phone is going to be fixed in 2.1 I think.

  12. Gregz0r

    I thought EASports had the exclusive right to an NFL game, but I see on Gameloft's website, there's an NFL football game already there for other mobile devices.
    I guess the EA exclusivity doesn't apply to mobiles.

  13. Steve

    Why are your videos always "not available"?

  14. bloc party

    Wow, looks amazing! Anyone know how many teams\leagues?

  15. Jamal

    This game is great, but missing some small features.

    * I want to be able to change the active player when the opponent have the ball.
    * I want to be able to cancel any pass ball before my player receive the ball and play pass again because I clicked twice "B" button.

    PLEASE MAKE THIS HAPPEND ON THE NEXT UPDATE gameloft!

  16. @Jamal

    you CAN change player to another by tapping the screen (meaning anywhere but the assigned spaces for buttons)

  17. elich

    hey this Gabriel im from chile and i thought chile was going to be at the game and is really fac.. ed up that they didnt put chile on it and put Peru wow hello... !! is anyway that i can get chile or more countrys ??? if someone know would yah help me out how to do that.. anyways here is my email incase someone want to help me out = [email protected] thankz.. bye bye chaoo!!!

  18. drili

    HELP! i cant play multiplayer... why?

    pleas help me. :)