Random SciFly II screenshot (it's so shiny!)

Discussion in 'Upcoming iOS Games' started by jshmrsn, Apr 1, 2009.

  1. Fletch

    Fletch Well-Known Member

    Jan 14, 2009
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    Looks great :) I don't think the shininess is excessive at all, I actually very much like the look of it. Of course an improvement to the landscape would be appreciated, though its not a huge problem in my opinion
     
  2. Coral

    Coral Well-Known Member

    Sep 29, 2008
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    Looks great, thanks for the preview. You are definitely headed in the right direction with this one. Good luck with the rest of development.
     
  3. dannys95

    dannys95 Well-Known Member

    Sep 29, 2008
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    Looks good just turn down the shiny a tiny bit bro.
     
  4. ktfright

    ktfright Well-Known Member

    Dec 18, 2008
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    Student,Rapper,Game Dev.
    Hawthorne,California
    nah, i like it, maybe you could add a bit of customization, you know, with matte, gloss, or metallic paint.:D
     
  5. dannys95

    dannys95 Well-Known Member

    Sep 29, 2008
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    This is what I meant. It's OK like this:

    [​IMG]

    But this one has a bit too much shine on it:

    [​IMG]

    Nice work though.
     
  6. HardcoreEricXXX

    HardcoreEricXXX Well-Known Member

    Nov 29, 2008
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    I like the new island design better, but it could use same features like a beach area, trees, and/or a waterfall
     
  7. inferi22

    inferi22 Well-Known Member

    Jan 11, 2009
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    scifly`guy check ur pm box
     
  8. Fletch

    Fletch Well-Known Member

    Jan 14, 2009
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    do you have a picture of the old island design with the new graphics? Seeing that would make it easier to compare the two styles
     
  9. igamer360

    igamer360 Active Member

    Jun 20, 2009
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    ive never played the first one so dont kill me, but is scifly a on rails shooter or plain dogfighting
     
  10. jshmrsn

    jshmrsn Well-Known Member

    Oct 29, 2008
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    Mobile Game Developer
    Agoura Hills, CA
    Hi, thanks for your interest in SciFly! :D

    It's definitely all about open 3D environments. No rails. In fact, to go from one area to another, you can actually just fly there in real time without using a menu with load times.

    Here's a video of the game play from a Touch Arcade article:


    And here's the article:
    http://toucharcade.com/2009/06/04/e3-early-gameplay-video-of-scifly-2/


    Let me know what you think :) It's still early enough in development where feedback is very useful.

    -Josh
     
  11. Der-Kleine

    Der-Kleine Well-Known Member

    Maybe put in some scenery like some small islands where there is nothing (no enemy) (just to make the game look nicer. :))
     
  12. jshmrsn

    jshmrsn Well-Known Member

    Oct 29, 2008
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    Agoura Hills, CA
    I've been thinking about this over the last few days. It would certainly help transition from island to island. The problem is the game is already pushing the 2/3G as far as it can go (with my engine). It would be possible on the 2nd gen iPod Touch and 3G S, though.
     

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