Universal Nimian Legends : BrightRidge HD (by Robert Kabwe)

Discussion in 'iPhone and iPad Games' started by redribbon, Jul 22, 2014.

  1. bigjack66

    bigjack66 Well-Known Member

    Aug 5, 2013
    664
    0
    0
    No problem. I'm not going anywhere. I'm looking forward to see where this is going. You sound like a man with a vision and the need to see it through. I'm just glad to be along for the ride. As for the character model he definitely looked more like a hunter to me, but that's just me. Keep moving forward we're all behind you! ( don't look back tho it might be scary to see all these people following you! Ha ha!)
     
  2. Nullzone

    Nullzone 👮 Spam Police 🚓

    Jul 12, 2013
    3,669
    79
    48
    Male
    Cheers, really great to hear that! Just read it, quite good.
    I could not disagree more with Eric's first sentence that isn’t going to wow you with an impressive visual engine, though. Brightridge is THE visually most impressive experience on iOS at the moment. And I've seen them all, starting with the very first Citadel demo, over IB1-3 & Ravensword1&2, to the latest what-was-it-called for iOS8/Metal.
     
  3. Nullzone

    Nullzone 👮 Spam Police 🚓

    Jul 12, 2013
    3,669
    79
    48
    Male
  4. Vovin

    Vovin 👮 Spam Police 🚓

    Nov 28, 2009
    6,514
    3
    38
    Germany

    Couldn't agress more. BrightRidge really looks like Gothic/Risen or other stuff. This really impressive, on a phone(!).
     
  5. Mamalovesyou

    Mamalovesyou Well-Known Member

    Jul 29, 2014
    101
    0
    0
    #325 Mamalovesyou, Aug 13, 2014
    Last edited: Aug 13, 2014
    While I agree with the rest of the review I think the reviewer is a hardcore casual gamer and hence is unable to comprehend the level of graphics in the game.It wouldn't look good as IB or mC5 which don't look anything special in any way to begin with.The game loads mountains and dense amounts of flora and stuff unlike IB which barely has bloom,and stuff and low res dynamic shadows,Where it's just two poly models fighting against a backdrop of very limited geometry and poor texture work.It's like comparing Cod graphics to Battlefield Ofc battlefield being an open ended shooter wouldn't look good enough but still looks great for being an opg,while cod looks crap even for a linear game.

    I really find people who consider IB as benchmark funny though even a 3ds/psp would handle those visuals in such a limited game,It doesn't even render the backdrop which is just a pasted on texture.These people know nothing about graphics imo really if they can't even have that kind of basic understanding.

    People who think games like IB and blood and glory are anything technically impressive and compare them to full blown console game graphics are quite naive and need to play more games on more systems.
     
  6. orangecan

    orangecan Well-Known Member

    Aug 9, 2011
    2,000
    150
    63
    Ah ok - thanks for that, I've just picked it up this morning fingers crossed it works ok, but for the price I don't mind trying and supporting the good work.

    I'll let you know how I get on
     
  7. Hypocrypha

    Hypocrypha Well-Known Member

    Mar 28, 2014
    115
    0
    0

    I agree with you and Mamalovesyou. I've played games since the day first the App Store opened with 500 apps, this game is visually top notch and impressive. Sure it clips at times for camera and has little collision FX, but some of those the dev said had to be compromised at first and that he's planning on incorporating in updates.
     
  8. Hypocrypha

    Hypocrypha Well-Known Member

    Mar 28, 2014
    115
    0
    0


    Dude, too cool! I just posted, need to go play and write down directions. Should we keep spoilers highlighted or plain text?
     
  9. orangecan

    orangecan Well-Known Member

    Aug 9, 2011
    2,000
    150
    63
    Ok it does work on it but it crashes quite a bit and feels very jerky and you can really tell it loses detail. Glad I bought it but I'm going to hold off playing properly until I upgrade
     
  10. Mamalovesyou

    Mamalovesyou Well-Known Member

    Jul 29, 2014
    101
    0
    0
    The game looks rad-
     

    Attached Files:

  11. Nullzone

    Nullzone 👮 Spam Police 🚓

    Jul 12, 2013
    3,669
    79
    48
    Male
    Always welcome! Seeing as the whole thread is meant as one huge "spoiler", don't bother with hiding them ;) Good catch, I'll add that to the first post.

    I already have a sightseeing tour jotted down as notes. Will try to make time today to put it in a good format and post it.

    And by the way, did you find the "New Thread" button? You wrote in your comment on the review that you don't know how to open one yourself.
     
  12. Nullzone

    Nullzone 👮 Spam Police 🚓

    Jul 12, 2013
    3,669
    79
    48
    Male
    This would be a good place for another cave. When you approach it as Bird, the spot between the greenery/moss to the left and right even looks a bit like a cave entrance already.
     

    Attached Files:

  13. Kyoshirin

    Kyoshirin Well-Known Member

    Dec 21, 2012
    62
    0
    0
    was browsing the app store and under the rpg games section Nimian Legends is ranked 24 :) so its moving up and probably with the future updates and spread of word hopefully apple will feature it once its complete then we are in the gold zone :D
     
  14. Nullzone

    Nullzone 👮 Spam Police 🚓

    Jul 12, 2013
    3,669
    79
    48
    Male
    @Kyoshirin: Good news! Which country is that ranking from?
    Here in the Netherlands it's on rank 54, which is still extremely good when I look at the titles above it.
     
  15. Protopop

    Protopop Well-Known Member
    Patreon Silver

    Jul 21, 2014
    1,265
    178
    63
    Nice analysis. I think that part of it is that i have a messy, painterly style, and like you touch on it depends what you're looking for when it comes to liking the graphics or not. Some people thought Shadow of the colossus was a jerky, low poly mess. I saw great color, dust and atmosphere. I kind of follow that path - but i can see there's a lot of programmer minded technical details that can look great as well. my best friends dad once told me that he got noise reduction back in the 80s for his music and after a while he was listening to hear how well the noise reduction was working and ignoring the music itself. I definitely want to improve my technique, but i also appreciate the mess of nature, the dusty and particles and splashes and mud:) Anyways i loved the review and im so thrilled that he captured the exploration aspect of the game.
     
  16. Protopop

    Protopop Well-Known Member
    Patreon Silver

    Jul 21, 2014
    1,265
    178
    63
    Thanks - Gothic looked pretty cool. I always wanted to play Risen but i haven't had the guts to plunk down the cash to try it yet. But i did analyze the screenshots to get inspiration and remember Risen had great shadows and dirt textures - that stuck in my mind:)
     
  17. Protopop

    Protopop Well-Known Member
    Patreon Silver

    Jul 21, 2014
    1,265
    178
    63
    This is really cool Nullzone - thanks:) I put a couple of screenshots and lore on the thread. Ive also started a Wikia wiki that ill be getting to, and im working on the 1.2 update. Slow and steady the world is coming together!
     
  18. Protopop

    Protopop Well-Known Member
    Patreon Silver

    Jul 21, 2014
    1,265
    178
    63
    yeah, not to excuse it, but a big part of it is mobile.I had the same issue developing for Flash for a decade - i spent a lot of time making games that had to work in the browser so i wasn't able to build things with all the detail i wanted to. So even though i can do some things on, say, the iPhone 5S, i tend to code the simplest version so that i'll be sure it will run across devices. The more i am optimizing it though, the more im realizing that i can code a baseline of behavior but that i can enhance that on devices that can handle more (so more bones for example for smoother animation on a7 devices) so ill be testing that out and continue to improve what i can squeeze out of devices while still building the app in a way that makes it work across different cpu speeds.
     
  19. Protopop

    Protopop Well-Known Member
    Patreon Silver

    Jul 21, 2014
    1,265
    178
    63
    Are you using an iPod touch 4th gen? just curious because i didnt think it would run on that at all:) yeah, if you can get access to an upgraded device it will be much smoother. I don't know if you already tried restarting the device but that can help too sometimes. Thanks for giving it a try orangecan.
     
  20. Protopop

    Protopop Well-Known Member
    Patreon Silver

    Jul 21, 2014
    1,265
    178
    63
    That's so cool:) I'm trying to keep focused because i know that sales can go up and down. I just have to remember that I have a world im passionate about, i have great people on this thread and who are writing me that keep me boosted mentally, and i need to complete and upload updates based on feedback and my own goals as well(the game has to be good and improve as well). If i do that methodically, keep doing what im doing as well as reaching out, then I think there will be a reward (making the game is a reward in itself, but you know what i mean:)
     

Share This Page