Universal N.Y.Zombies 2 (By Foursaken Media)[Universal]

Discussion in 'iPhone and iPad Games' started by Hen14, Oct 24, 2012.

  1. Shadowking2214

    Shadowking2214 Well-Known Member

    Sep 13, 2012
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    Downloading now,anyone wanna play multiplayer with me when it's done installing?
     
  2. Rip73

    Rip73 Well-Known Member

    Nov 18, 2011
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    #642 Rip73, Nov 19, 2012
    Last edited: Nov 19, 2012
    Have to say, Eric Ford wrote a very accurate review of the game on the front page.
    I think he got the atmosphere and attention to detail of the game spot on.
    Plus a very deserving four stars. Nice to see a review that gets the game, so well done Eric Ford basically.
    And Foursaken Media of course and their own Eric.
    http://toucharcade.com/2012/11/19/n-y-zombies-2-review/
     
  3. DannyTheElite

    DannyTheElite Well-Known Member

    Oct 13, 2012
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    Agree with TA here
     
  4. johannaffendy

    johannaffendy Well-Known Member

    Jul 5, 2012
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    Malaysia
    Decided to give this game a second chance after the recent update. Improved controls made it more playable and accessible. Good job to the devs for taking notes based on our comments. NYZ2 is going to be a mainstay on my iPad :)
     
  5. CJL001

    CJL001 Active Member

    Jan 25, 2012
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    Game Center: CJL_001
    If anyone wants to play co-op...
     
  6. shoi

    shoi Well-Known Member

    Aug 3, 2012
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    #646 shoi, Nov 25, 2012
    Last edited: Nov 25, 2012
    I wanted to like this game and for 2$ got some fun but once you've been after the brooklyn bridge II, even the side missions are starting to be overwhelming(the subway pissed me off so much that I didn't try it again).

    I wonder if it's because I am using the aim controls. I feel the number of zombies should be decreased when using this control scheme.

    In the end,I had more fun with Dead Trigger (the last version offers a longer story mode, side missions, arenas, a slot machine-which is more fun than I would have thought at first lol- for FREE and the grinding is not different from this game) so I guess it's a matter of taste (If I liked co-op, which DT does not offer, perhaps I would have liked it more).

    If the following points were solved, it might offer a better experience:

    - less zombies,especially when using aim controls

    This is the main reason why the game is just not fun

    - more gold per mission

    it's 5 gold per mission and gold base weapons start all at 100 so 20 side missions to get one
    (didn't buy any so I don't know if you can upgrade them)
    if you want to max out your weapons, you will need from 15 to 50 gold plus $...

    - you need to succeed your missions to get something

    unless you unlock one of the survivor skill that allows you to loot zombies you've killed(1$ per head?), if you fail a mission you will get nothing at all.

    - a way to skip side missions

    I really dislike the scavenger, and to some lesser extend the find medic missions.

    - a radar with wider range

    it is so small, it is meaningless

    - one slot for items other than weapons

    - fix the background reset




    In the end, I really think this game promotes use of IAP and the grinding is not fun(at least, in Dead Trigger head shots are fun and use of ragdol makes it nicer than NYZII that has not so good graphics)

    STP gave it a 2, TA gave it a 4.
    I will let my rating to 3 because for the price I had some fun but could not recommend it.

    PS: I really HATE IAP so it does not help my rating and I am pretty sure this game should have been either free with IAP or 6$ without IAP.
     
  7. njstone9

    njstone9 New Member

    Oct 28, 2012
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    Suggestion

    Hello,

    I've completed the game on all three difficulty modes. (For those of you who are struggling, you need to run around a lot on some of the levels or find places to "hide" where zombies can only approach from a few directions.)

    I don't know if it is a bug but I can't replay any levels once I have completed them. I know I can still do the side missions but I'd like to be able to replay levels. For example, I really enjoy the Brooklyn Bridge 2 level, but once I have finished it, I can't do it again.

    I think it would be a good idea to make missions replayable. Let's say that if you have completed it you can't use it to get any money/gold/skill points - you can just play for fun.

    One other point - in the original Zombies game the rifle was an awesome weapon. However now it's reload time (about 3 seconds?) between shots coupled with the fact that the zombies move quite fast means it's practically useless on "Help from Above" missions because the survivor gets very quickly surrounded by zombies because you simply can't kill them fast enough with that weapon.

    Having said that, this is an excellent game and I appreciate the effort that has gone into it, plus the effort to improve things by responding to users' feedback.

    Any thoughts/responses from the developers?
     
  8. redcoat

    redcoat Active Member

    Jul 13, 2012
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    student
    las vegas
    Would be cool to add different endings based on what difficult you played
     
  9. Fastbridge

    Fastbridge Well-Known Member

    Aug 20, 2009
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    Service advisor for Honda
    NYC, New York. USA
    I found the rifle to be the weapon I had on every mission. With that weapon fully upgraded, you get 5 shots and its basically a one shot kill gun. On help from above missions it's prob the most important weapon to take out larger enemies quickly. And during its reload have some grenades handy. Launch it right at the survivor and clear his area. But to me the rifle was my go to weapon. And also shotgun. Which is useless during help from above.
     
  10. Fastbridge

    Fastbridge Well-Known Member

    Aug 20, 2009
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    Service advisor for Honda
    NYC, New York. USA
    This is what makes this game so awesome. There's not one way to beat the game. And what works for one person will not for another.
     
  11. pylos

    pylos Well-Known Member

    Aug 25, 2012
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    Make an add on campaign? Maybe follow other survivors?
     
  12. ninjackid

    ninjackid Well-Known Member

    May 27, 2010
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    This!
     
  13. Foursaken_Media

    Foursaken_Media Well-Known Member
    Patreon Indie

    Hey guys, next update should be coming soon....

    What's new:
    • player will no longer get stuck on enemies and can "push" their way through crowds
    • major performance boosts and optimizations
    • fixed a saving bug
    • improved zombie pathing
    • miscellaneous optimizations
    • added a new weapon: Winchester Special
    • added a new weapon: Tommy Gun (drum-type)

    I think there's some more stuff that will make it in the update as well - perhaps a few graphical tweaks, but I'll have to double check on that one.
     
  14. DannyTheElite

    DannyTheElite Well-Known Member

    Oct 13, 2012
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    Area 51
    Any chance of a smaller size ?:)
     
  15. Rip73

    Rip73 Well-Known Member

    Nov 18, 2011
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    All sounds cool. Thanks.
     
  16. ninjackid

    ninjackid Well-Known Member

    May 27, 2010
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    Sweet! :D
     
  17. jared9876

    jared9876 Well-Known Member

    Aug 23, 2011
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    Dallas TX
    Any tips on my room 2??? Don't know what wepons I should use
     
  18. Foursaken_Media

    Foursaken_Media Well-Known Member
    Patreon Indie

    I would definitely suggest going heavy melee on that level... It was much easier when I went with riot shield, bat, .50 cal, and maybe shotgun after that.
     
  19. DannyTheElite

    DannyTheElite Well-Known Member

    Oct 13, 2012
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    Area 51
    Any chance of a smaller filesize:)
     
  20. njstone9

    njstone9 New Member

    Oct 28, 2012
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    I've found two more bugs:

    On the bridge side mission, you can only walk along the side of the bridge. However, you can walk off the bridge and walk on thin air! Try it!

    On the Coney Island side mission no zombies appear.

    Plus the rocket launcher damages survivors. Well, instantly kills them. Unlike grenades.

    Nick
     

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