Universal Mini Motor Racing (By The Binary Mill)

Discussion in 'iPhone and iPad Games' started by D3adly, Dec 7, 2011.

  1. LookingForGames

    LookingForGames Well-Known Member

    Sep 13, 2011
    425
    0
    0
    Appstore
    I like your ideas:D sounds brilliant but difficult have to see what the developpers say..
     
  2. weehoo

    weehoo Well-Known Member

    Apr 12, 2010
    491
    0
    0
    the stars
    Yeah! We can all hope can't we.

    Never thought iOS gaming would even come this far. My requests, as impossible as they may seem, aren't too far off from what the almighty A5 can do.
     
  3. krautboy

    krautboy Well-Known Member

    Apr 20, 2011
    476
    0
    16
     
  4. MidianGTX

    MidianGTX Well-Known Member

    Jun 16, 2009
    3,738
    10
    38
    I suppose it can't hurt to check. The track ideas were awesome though, I'd go with all of those :)
     
  5. Red1

    Red1 Moderator
    Staff Member Patreon Silver Patreon Gold Patreon Bronze

    Nov 26, 2010
    2,011
    6
    38
    Pre-occupied
    42.1
    Just removed 22 x off-topic posts.

    Let's all stay on topic...
     
  6. jwm2

    jwm2 Well-Known Member

    Oct 17, 2009
    343
    0
    0
    Any updates on the bug fixes? I really want to play this some more :)
     
  7. Cowboyman381

    Cowboyman381 Well-Known Member

    Dec 22, 2008
    300
    0
    0
    Southern US
    The problems (crashes) happening on this game.....Anyone having them happen with a iPad 2 ?

    Wasn't sure if it was mainly older hardware....or with everything.

    Thanks !:)
     
  8. krautboy

    krautboy Well-Known Member

    Apr 20, 2011
    476
    0
    16
    As i understand the update to fix bugs + some extra content has been submitted.
     
  9. spleen

    spleen Well-Known Member

    Oct 27, 2010
    320
    0
    0
    Australia
    I haven't had a single crash yet while playing on an iPad 2. I've just unlocked the final cup/set of races, so that should give you a pretty decent idea about how long I've been playing.
     
  10. jwm2

    jwm2 Well-Known Member

    Oct 17, 2009
    343
    0
    0
    You didn't run into any steering issues along the way? I still can't place in 1 of the races and it prevents me from moving forward. I am hoping for the update to come out sometime tonight. Been playing the same tracks over and over and that gets repetitive when you don't have anything to play twords.
     
  11. Cowboyman381

    Cowboyman381 Well-Known Member

    Dec 22, 2008
    300
    0
    0
    Southern US
    Thanks I appreciate you letting me know:)

    Seems like the older the iPad 1 gets...the more new games just aren't running as good on it.

    I think when they say it's been optimized for the iPad 2....that means bad news for the iPad 1...lol
     
  12. helriser

    helriser Well-Known Member

    Oct 28, 2011
    156
    0
    0
    Dear binary,

    I hope the current incoming update will address dead zones on tracks where cars get stuck even though they are clearly on the Tarmac. Cars also tent to get stuck if one drives too close to a railing when I think they should grind agaisnt it instead which should result in a decrease in momentum.

    Also would be nice after your car has flipped over from a jump, to be respawned where you landed instead of from the initial jumping point. Respawning time should also not take the 10 seconds it normally does cause by that time, it's hard to catch up with anyone.

    Lastly, in future updates, I'd love to see larger tracks that would take longer to lap and of course 6 to 10 car online multiplayer(preferably NOT via game center!)
     
  13. spleen

    spleen Well-Known Member

    Oct 27, 2010
    320
    0
    0
    Australia
    Oh, just no crashing. I did get the steering bug with the wheel on one angle of Grand Prix (reverse), and also later on Tarmac - though it was only slightly off and still playable. So 3 tracks all up (Grand Prix twice), I managed to pass them all with the tank controls, took some getting used to though.
     
  14. spleen

    spleen Well-Known Member

    Oct 27, 2010
    320
    0
    0
    Australia
    I think longer tracks would be awesome too, BUT; it seems to me they are using the "Mini" theme for everything in the game - tracks included. Longer tracks, while fun, wouldn't really fit.
     
  15. Darth Ronfar

    Darth Ronfar Well-Known Member

    Nov 20, 2011
    1,061
    0
    0
    Animal related
    LA
    This game is great..... Online multiplayer would be amazing....please
     
  16. masvil

    masvil Well-Known Member

    Apr 24, 2011
    420
    0
    0
    Game Impressions

    Played for a while.

    I'm evaluating to delete Reckless Racing and Vs. Racing for inadequacy. I'm joking, they're are good games ;-)

    MMR is the right compromise between classic and modern. The controls are excellent, as all the rest.

    The only things that I don't like are the noise of engines and major loss of frame rate in the most chaotic situations.

    With the addition of online multiplayer we can call it masterpiece.

    It depends. How can you have same MMR "wheel" with real stick? As far as I know you can't "rotate" on theirself real buttons.

    I agree: yes for more scene elements, no for weapons.
     
  17. oooooomonkey

    oooooomonkey Well-Known Member

    Jan 15, 2011
    6,307
    0
    0
    Forge World
    Just thought I'd mention. I'm using an iPod 4g and whenever it starts crashing after races. Turning my iPod off and on again fixes it, so I can atleast finish another 10'ish races. Atleast it's a temp solution until the patch.
     
  18. tocameelarcade

    tocameelarcade Well-Known Member

    Dec 5, 2010
    218
    0
    0
    MAN i love the
    Fruit Ninja
    level :D i wasnt expecting it xD, did
    Half-brick
    help to the development of this game or something?
    anywaaaaaaaaaaaaaaaaayy awesome xD
    !!
     
  19. TheBinaryMill

    TheBinaryMill Well-Known Member

    Mini Motor Racing (and HD) Version 1.1 submitted to Apple

    Hi all,

    I thought we'd share the patch notes for the 1.1 update that's just been submitted to Apple for approval. Lots of fixes and updates!

    Fixes / Optimizations
    • Optimized code for devices experiencing crashes
    • AI has been significantly improved across the board
    • Improved menu loading speed when finishing race
    • Fixed wheel orientation issues
    • Fixed double digit lap counter
    • Fixed car shadow ground alignment and optimized shadow performance
    • Fixed ‘Racing’ car’s Nitro indicator (now reporting correctly)
    • Fixed potential fringe case where Career Cash could be lost after crash
    • Fixed potential crash on Bluetooth multiplayer
    • Fixed several achievements
    • Player name now correctly taken from Game Center when logged in
    • Added achievement notifications for devices running iOS5 or higher
    • Now correctly reporting best lap times for AI cars
    • Added additional save checks for iCloud support
    • Tweaked physics and re-spawn time on bumpy tracks
    • Various other UI fixes
    • Flipped game for HD iPad version (custom toggle coming in future update)
    New features / content
    • Added new 4WD vehicle
    • Added ‘Race Again’ option to multiplayer (more additions coming in future updates)
    • Paint toggle added to Quick Play mode
    • Added snow trails for winter tracks
    • Added new collision particle effects for iPhone 4S & iPad 2

    We're hopeful for a speedy approval...

    - Ingmar
     

Share This Page