The production values on most idevice games is incredibly high for the price point. They are often as high as standard ds or psp games that aren't the heavy hitters. Take a recent game like brave heart for example. Just imcredible production values and it's a perfect touch based control mechanism. How many of u ever owned a system that surprised you like this? Actually, even the amount of worknand production EA Mobile puts it's recent games is really a lot more than they have to.
You're a hot candidate for this years "How Many Threads Can You Make In 365 Days On Touch Arcade"-contest. 29 threads in less than 2 & a 1/2 months is... well... Seriously, there are dozends of threads with this topic where you can discuss the awesomeness of the iDevices.
I mean take a look at Aralon: http://toucharcade.com/2010/12/07/aralon-preview/ I don't get why still, in this age and growth of the app store (late 2010), ppl on ign, Kigali, and real gamer sites don't respect our games and touch based gameplay, and will at least give the iPad a try?