Azur Lane (by YOSTAR LIMITED) Link : https://itunes.apple.com/app/id1411126549 Azur Lane YOSTAR LIMITED An ideal Naval Warfare game like you always imagined! ・A unique mix of RPG, 2D shooter and tactical genres combined in… TouchArcade Rating: Free Buy Now Watch Media DetailsAn ideal Naval Warfare game like you always imagined! ・A unique mix of RPG, 2D shooter and tactical genres combined in a beautifully designed anime game ・Easy and intuitive gameplay, built on the concept of 2D side-scroller, is the main feature of Azur Lane ・Organize up to six ships into flotilla, break through enemy gunfire and defeat them! ・Both AI and manually controlled battles are available, choose whatever you like! ・Build your own fleet. Azur Lane has a wide range of warships from all over the world. ・More than 300 ships, each with its unique stats and represented by a beautiful character! ・Live2D interaction technology is available for selected characters Azur Lane Official Homepage: https://azurlane.yo-star.com/ Official Discord Server: https://discord.gg/azurlane Official Twitter Account: https://twitter.com/AzurLane_EN Official Facebook Page: https://www.facebook.com/AzurLaneEN/ Official Instagram Page: https://www.instagram.com/azurlane_official/ Official YouTube Page https://www.youtube.com/channel/UCPeJaqP6WgxUVDcpYkXZKMQ Information Seller:YOSTAR LIMITED Genre:Action, Card Release:Aug 16, 2018 Updated:Jun 04, 2024 Version:1.11.0 Size:3.6 GB TouchArcade Rating: User Rating:Unrated Your Rating:unrated Compatibility:HD Universal nyanpass Well-Known Member Dec 30, 2017 3,374 1,043 113 #2 nyanpass, Aug 17, 2018 Last edited: Feb 15, 2020 * Azur Lane (by YOSTAR LIMITED) • A unique mix of the RPG, 2D shooter, and tactical genres combined into a beautifully designed anime game • Easy and intuitive 2D side-scrolling gameplay is the main feature of Azur Lane • Organize up to six ships into a flotilla, break through enemy gunfire, and defeat them! • Both AI and manually controlled gameplay are available, choose whichever you like! • Build your own fleet: Azur Lane has a wide range of warships from all over the world. • More than 250 ships, each with its unique stats and represented by a beautiful character! • Live 2D interaction technology is available for selected characters • An advanced relationship system allows the player to strengthen ships to their maximum efficiency! https://twitter.com/azurlane_en *AppStore https://itunes.apple.com/app/id1411126549 *GooglePlay https://play.google.com/store/apps/details?id=com.YoStarEN.AzurLane solarnya likes this. solarnya Well-Known Member Jul 22, 2015 907 287 63 Male Close to Tokyo, Japan #3 solarnya, Aug 19, 2018 Finally, English version releases?! Bloodangel Well-Known Member Jan 19, 2011 1,824 46 48 Retail England #4 Bloodangel, Aug 23, 2018 Not in U.K. nyanpass Well-Known Member Dec 30, 2017 3,374 1,043 113 #5 nyanpass, Aug 23, 2018 SEA Commanders, to celebrate 100,000 users, the day has come earlier! Welcome to your new home. Welcome to Azur Lane. :> Custom Service: [email protected] illust. HRD nyanpass Well-Known Member Dec 30, 2017 3,374 1,043 113 #6 nyanpass, Aug 28, 2018 Last edited: Feb 15, 2020 Azur Lane - Touch Arcade Review https://toucharcade.com/2018/08/27/azur-lane-review/ Ever since Puzzle & Dragons came out and made roughly a kajillion dollars with its combination of accessible puzzle gameplay, RPG growth mechanics, and character collecting, there’s been a rush of games that have re-shuffled those elements to try to find the next big thing. One game that met with strong success in Asian mobile markets is Azur Lane (Free), and it’s now making an attempt to crack into the hearts and minds of Western players. The meta-game is all too familiar for anyone who has played a social RPG of any sort. It’s fused with shoot-em-up gameplay and a theme pulled directly from Kantai Collection, wherein actual historical warships are re-envisioned as cute girls. Yeah. It’s a whole thing these days, friends. As usual, the game starts with an extra download, allowing you to ponder your decisions in life. After that, you’re run through the typical tutorial that crams the game’s systems into your brain in rapid-fire fashion, almost guaranteeing you’re not going to grok any of it. Oh well. Once the game leaves you be, you’ll figure things out quickly enough if you’ve played any similar games before. Use energy to take on missions, clear the missions to earn rewards, exchange rewards to draw a random new character, create new equipment, or enhance existing units, and hope you’re strong enough to take on the next mission. If not, repeat the stuff you’ve already done until you are able to move forward. As you go along, you’ll be presented with cut-scenes that move the story forward, such as it is. To tell the truth, the cut-scenes are mostly an excuse to show off the full-sized art of the girl-ships. The main difference between this game and others like it is in the side-scrolling shoot-em-up action that the meta-game is bolted onto. As you head on each mission, you may get attacked along the way. You can try to avoid those random battles, but you may have to fight them. Either way, you’re going to be controlling some floaty super-deformed girls as they auto-fire upon an enemy fleet made up of actual ships and other floaty super-deformed girls. In addition to your basic attack, you have access to some special moves that operate on cool-down timers. You can move your characters around, but they’re pretty slow and their hit-boxes aren’t small, so it’s hard to avoid most of the shots that head your way. It’s mostly about positioning them for offensive purposes. Victory is going to depend far more on the strength of your team than on any twitch skill you may or may not have. There’s quite a bit that goes into that. Your teams are made up of up to six girls, with the front row reserved for light units and the rear for your heavy hitters and support units. They come in different rarities and ranks, and will accumulate experience through use. Eventually, their levels will cap and you’ll have to enhance them if you want to keep improving them. Each girl can be equipped with gear pieces that can be crafted, bought, and enhanced using the resources you’ll be collecting. There are tons of resources to keep track of, which is about normal for this genre these days. You’ve got your premium resource that can be bought for real money and used for just about everything in some way or another. Coins will also be used for a lot of things, and oil serves as the game’s stamina. Since your ships are basically high school girls with guns attached, it stands to reason that they would have a school. The academy contains a number of useful buildings, and perhaps most importantly is your most reliable way of earning coins and oil. You can upgrade buildings to improve their output and storage capabilities. You can also make use of a shop here, or send students to train their special skills if you have the necessary text books. You’ll also see your girls walking around here, which doesn’t really do anything practical but is kind of cute. It’s all rather silly, but if I’m going to be completely honest, it’s also kind of fun. Of course, that’s keeping the condition in mind that you have to be okay with this kind of collect/grind/upgrade free-to-play game to begin with, but I feel like we’re far enough along in this genre’s history that I shouldn’t have to qualify that every time. There are lots of customization options and the shoot-em-up gameplay is engaging without being demanding. It’s kind of hilarious seeing what kind of girl each historical ship has been made into, as well. Who knew that the HMS Repulse was such a go-getter? Azur Lane has enough interesting ideas of its own to help it stand out a little from the crowd, and there’s a considerable amount of content here to enjoy right from the get-go. It’s perhaps a little overly-complicated for its own good, and anyone who isn’t already somewhat familiar with games like these is probably going to be scared away by its busy interface and tutorial avalanche. At the same time, it’s not hard to see why this game was a pretty big hit in other regions. The art is good, the gameplay is reasonably fun, and there’s a lot to chew on for those who get engaged with it. nyanpass Well-Known Member Dec 30, 2017 3,374 1,043 113 #7 nyanpass, Feb 15, 2020 [Steam/PS4] Azur Lane Crosswave (by IDEA FACTORY, COMPILE HEART, FELISTELLA) In the middle of each nation's normal training routine, a Joint Military Exercise was enacted. A select few from each nation were chosen to participate in this rigorous event. But, how did this event come to be? Are there other ulterior motives at play? About Azur Lane: Crosswave Taking place in a world where personified battleships from across the globe duke it out, Azur Lane: Crosswave takes the spirit of the mobile game and uses the Unreal Engine to bring its characters to life in a massive 3D world, so fans can see them like they’ve never seen them before. The in-game character designs will also feature cel-shaded anime style 3D graphics that stay true to the original art. About Azur Lane Azur Lane is a side-scrolling shooter created by Shanghai Manjuu and Xiamen Yongshi, originally released in 2017 for iOS and Android platforms. The Shanghai-based publisher, Yostar, published the Japanese and English version of the mobile game, popularizing the game to more mobile users across the world. The game takes place in a world where personified battleships from around the globe engage in side-scrolling shooter gameplay. Story Enter the four nations: Eagle Union, Royal Navy, Iron Blood, and Sakura Empire. The military of each nation marched towards yet another season of diligent training. Suddenly, in the middle of their normal routines, a Joint Military Exercise was enacted. In this monumental event, a select few from each nation were chosen, causing all of them to train even harder in anticipation of rigourous battles ahead. But how did this event come to exactly? Are there ulterior motives at play? Key Features Retrofitted in 3D – Azur Lane mobile, the beloved side-scrolling shooter, is now retrofitted for the Steam as a cel-shaded, 3D action shooter with the help of Unreal Engine! Choose from 25+ characters and 30+ support characters to help lead your fleet to victory. Azur Lane: Crosswave also introduces 2 brand-new playable characters, Shimakaze and Suruga! 4 Modes to Choose From – Choose from 4 different modes: Story, Extreme Battle, Photo, or Episode Mode. Story Mode goes through 7 riveting chapters in the footsteps of newcomers, Shimakaze and Suruga. In Extreme Battle Mode, choose from 100+ challenging fleets to battle for rare items and special materials. In Photo Mode, you can pose characters, change facial expressions, alter backgrounds, and camera angles to create a picturesque moment. Episode Mode includes 50+ sub-stories that deliver bonus character backgrounds! Arm Your Armada – Before setting sail, beef up your characters by equipping them with rare items found after a successful battle or by crafting items at Akashi’s Laboratory. Here, Commanders can exchange blueprints to create new gear, convert materials into rare items, and earn rewards. Experiment with different fleet arrangements to gain special Fleet Effects that can provide in-game stat bonuses. Ready, Aim, Fire - In Azur Lane: Crosswave, you can now control, aim, and fire at incoming battleships, aircraft carriers, and other enemies. Depending on the character’s subtype, players can dash to evade attacks or activate defensive shields, unleash torpedoes or aircrafts, and switch-on character-specific special attacks to defeat unruly enemies! * Available Platforms : STEAM & PS4 nyanpass Well-Known Member Dec 30, 2017 3,374 1,043 113 #8 nyanpass, Feb 15, 2020 Azur Lane, one of the enormous shoot-em-up mobile games is now available on Steam and PS4. If you are interested, check it out! nyanpass Well-Known Member Dec 30, 2017 3,374 1,043 113 #9 nyanpass, Feb 16, 2020 [Review] Azur Lane Crosswave https://store.steampowered.com/app/1162342/ Azur Lane Crosswave is a visual novel game with some TPS elements, released by IDEA FACTORY. There are many events in the game, the combat events are far less than the dialogue events. The animation drawing is very nice, but the details of the characters' expressions and movements are somewhat lacking. Of course, the CG is good overall. This game is recommended to play using a game controller. Although the keyboard and mouse supported, the button settings are pretty messy. This game does not support autosave, so players need to manage their play records well. The battle is slightly simple, regardless of the event scene or the gameplay. The mobile Azur Lane game is a simplified strategy action, but this Azur Lane Crosswave is a simplified TPS. So the repetitive and monotonous gameplay is somewhat tedious. Personally, the battle in the mobile version is better. In addition to combat gameplay, the game also has some exploration elements and visual novel parts. The story covers the spin-off from the mobile game version. The game map is very small, but as the story progresses, two interactive elements are updated from time to time. One is an event and the other is an item box to choose from. In order to get the characters you want and to strengthen them, the game requires the grinding process to the player, but through IAP (DLC) it can be shortened. This game is recommended for players who like the mobile game Azur Lane series. To mention one more thing, players who purchase the game before March 31 2020, can get the collaboration character, Neptune! (You must log in or sign up to post here.) Show Ignored Content Share This Page Tweet Your name or email address: Do you already have an account? No, create an account now. 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* Azur Lane (by YOSTAR LIMITED) • A unique mix of the RPG, 2D shooter, and tactical genres combined into a beautifully designed anime game • Easy and intuitive 2D side-scrolling gameplay is the main feature of Azur Lane • Organize up to six ships into a flotilla, break through enemy gunfire, and defeat them! • Both AI and manually controlled gameplay are available, choose whichever you like! • Build your own fleet: Azur Lane has a wide range of warships from all over the world. • More than 250 ships, each with its unique stats and represented by a beautiful character! • Live 2D interaction technology is available for selected characters • An advanced relationship system allows the player to strengthen ships to their maximum efficiency! https://twitter.com/azurlane_en *AppStore https://itunes.apple.com/app/id1411126549 *GooglePlay https://play.google.com/store/apps/details?id=com.YoStarEN.AzurLane
SEA Commanders, to celebrate 100,000 users, the day has come earlier! Welcome to your new home. Welcome to Azur Lane. :> Custom Service: [email protected] illust. HRD
Azur Lane - Touch Arcade Review https://toucharcade.com/2018/08/27/azur-lane-review/ Ever since Puzzle & Dragons came out and made roughly a kajillion dollars with its combination of accessible puzzle gameplay, RPG growth mechanics, and character collecting, there’s been a rush of games that have re-shuffled those elements to try to find the next big thing. One game that met with strong success in Asian mobile markets is Azur Lane (Free), and it’s now making an attempt to crack into the hearts and minds of Western players. The meta-game is all too familiar for anyone who has played a social RPG of any sort. It’s fused with shoot-em-up gameplay and a theme pulled directly from Kantai Collection, wherein actual historical warships are re-envisioned as cute girls. Yeah. It’s a whole thing these days, friends. As usual, the game starts with an extra download, allowing you to ponder your decisions in life. After that, you’re run through the typical tutorial that crams the game’s systems into your brain in rapid-fire fashion, almost guaranteeing you’re not going to grok any of it. Oh well. Once the game leaves you be, you’ll figure things out quickly enough if you’ve played any similar games before. Use energy to take on missions, clear the missions to earn rewards, exchange rewards to draw a random new character, create new equipment, or enhance existing units, and hope you’re strong enough to take on the next mission. If not, repeat the stuff you’ve already done until you are able to move forward. As you go along, you’ll be presented with cut-scenes that move the story forward, such as it is. To tell the truth, the cut-scenes are mostly an excuse to show off the full-sized art of the girl-ships. The main difference between this game and others like it is in the side-scrolling shoot-em-up action that the meta-game is bolted onto. As you head on each mission, you may get attacked along the way. You can try to avoid those random battles, but you may have to fight them. Either way, you’re going to be controlling some floaty super-deformed girls as they auto-fire upon an enemy fleet made up of actual ships and other floaty super-deformed girls. In addition to your basic attack, you have access to some special moves that operate on cool-down timers. You can move your characters around, but they’re pretty slow and their hit-boxes aren’t small, so it’s hard to avoid most of the shots that head your way. It’s mostly about positioning them for offensive purposes. Victory is going to depend far more on the strength of your team than on any twitch skill you may or may not have. There’s quite a bit that goes into that. Your teams are made up of up to six girls, with the front row reserved for light units and the rear for your heavy hitters and support units. They come in different rarities and ranks, and will accumulate experience through use. Eventually, their levels will cap and you’ll have to enhance them if you want to keep improving them. Each girl can be equipped with gear pieces that can be crafted, bought, and enhanced using the resources you’ll be collecting. There are tons of resources to keep track of, which is about normal for this genre these days. You’ve got your premium resource that can be bought for real money and used for just about everything in some way or another. Coins will also be used for a lot of things, and oil serves as the game’s stamina. Since your ships are basically high school girls with guns attached, it stands to reason that they would have a school. The academy contains a number of useful buildings, and perhaps most importantly is your most reliable way of earning coins and oil. You can upgrade buildings to improve their output and storage capabilities. You can also make use of a shop here, or send students to train their special skills if you have the necessary text books. You’ll also see your girls walking around here, which doesn’t really do anything practical but is kind of cute. It’s all rather silly, but if I’m going to be completely honest, it’s also kind of fun. Of course, that’s keeping the condition in mind that you have to be okay with this kind of collect/grind/upgrade free-to-play game to begin with, but I feel like we’re far enough along in this genre’s history that I shouldn’t have to qualify that every time. There are lots of customization options and the shoot-em-up gameplay is engaging without being demanding. It’s kind of hilarious seeing what kind of girl each historical ship has been made into, as well. Who knew that the HMS Repulse was such a go-getter? Azur Lane has enough interesting ideas of its own to help it stand out a little from the crowd, and there’s a considerable amount of content here to enjoy right from the get-go. It’s perhaps a little overly-complicated for its own good, and anyone who isn’t already somewhat familiar with games like these is probably going to be scared away by its busy interface and tutorial avalanche. At the same time, it’s not hard to see why this game was a pretty big hit in other regions. The art is good, the gameplay is reasonably fun, and there’s a lot to chew on for those who get engaged with it.
[Steam/PS4] Azur Lane Crosswave (by IDEA FACTORY, COMPILE HEART, FELISTELLA) In the middle of each nation's normal training routine, a Joint Military Exercise was enacted. A select few from each nation were chosen to participate in this rigorous event. But, how did this event come to be? Are there other ulterior motives at play? About Azur Lane: Crosswave Taking place in a world where personified battleships from across the globe duke it out, Azur Lane: Crosswave takes the spirit of the mobile game and uses the Unreal Engine to bring its characters to life in a massive 3D world, so fans can see them like they’ve never seen them before. The in-game character designs will also feature cel-shaded anime style 3D graphics that stay true to the original art. About Azur Lane Azur Lane is a side-scrolling shooter created by Shanghai Manjuu and Xiamen Yongshi, originally released in 2017 for iOS and Android platforms. The Shanghai-based publisher, Yostar, published the Japanese and English version of the mobile game, popularizing the game to more mobile users across the world. The game takes place in a world where personified battleships from around the globe engage in side-scrolling shooter gameplay. Story Enter the four nations: Eagle Union, Royal Navy, Iron Blood, and Sakura Empire. The military of each nation marched towards yet another season of diligent training. Suddenly, in the middle of their normal routines, a Joint Military Exercise was enacted. In this monumental event, a select few from each nation were chosen, causing all of them to train even harder in anticipation of rigourous battles ahead. But how did this event come to exactly? Are there ulterior motives at play? Key Features Retrofitted in 3D – Azur Lane mobile, the beloved side-scrolling shooter, is now retrofitted for the Steam as a cel-shaded, 3D action shooter with the help of Unreal Engine! Choose from 25+ characters and 30+ support characters to help lead your fleet to victory. Azur Lane: Crosswave also introduces 2 brand-new playable characters, Shimakaze and Suruga! 4 Modes to Choose From – Choose from 4 different modes: Story, Extreme Battle, Photo, or Episode Mode. Story Mode goes through 7 riveting chapters in the footsteps of newcomers, Shimakaze and Suruga. In Extreme Battle Mode, choose from 100+ challenging fleets to battle for rare items and special materials. In Photo Mode, you can pose characters, change facial expressions, alter backgrounds, and camera angles to create a picturesque moment. Episode Mode includes 50+ sub-stories that deliver bonus character backgrounds! Arm Your Armada – Before setting sail, beef up your characters by equipping them with rare items found after a successful battle or by crafting items at Akashi’s Laboratory. Here, Commanders can exchange blueprints to create new gear, convert materials into rare items, and earn rewards. Experiment with different fleet arrangements to gain special Fleet Effects that can provide in-game stat bonuses. Ready, Aim, Fire - In Azur Lane: Crosswave, you can now control, aim, and fire at incoming battleships, aircraft carriers, and other enemies. Depending on the character’s subtype, players can dash to evade attacks or activate defensive shields, unleash torpedoes or aircrafts, and switch-on character-specific special attacks to defeat unruly enemies! * Available Platforms : STEAM & PS4
Azur Lane, one of the enormous shoot-em-up mobile games is now available on Steam and PS4. If you are interested, check it out!
[Review] Azur Lane Crosswave https://store.steampowered.com/app/1162342/ Azur Lane Crosswave is a visual novel game with some TPS elements, released by IDEA FACTORY. There are many events in the game, the combat events are far less than the dialogue events. The animation drawing is very nice, but the details of the characters' expressions and movements are somewhat lacking. Of course, the CG is good overall. This game is recommended to play using a game controller. Although the keyboard and mouse supported, the button settings are pretty messy. This game does not support autosave, so players need to manage their play records well. The battle is slightly simple, regardless of the event scene or the gameplay. The mobile Azur Lane game is a simplified strategy action, but this Azur Lane Crosswave is a simplified TPS. So the repetitive and monotonous gameplay is somewhat tedious. Personally, the battle in the mobile version is better. In addition to combat gameplay, the game also has some exploration elements and visual novel parts. The story covers the spin-off from the mobile game version. The game map is very small, but as the story progresses, two interactive elements are updated from time to time. One is an event and the other is an item box to choose from. In order to get the characters you want and to strengthen them, the game requires the grinding process to the player, but through IAP (DLC) it can be shortened. This game is recommended for players who like the mobile game Azur Lane series. To mention one more thing, players who purchase the game before March 31 2020, can get the collaboration character, Neptune!