GO GET IT HERE NOW! [LINK] Felix The Reaper A unique version of Felix The Reaper is now available on iPad and iPhone. We have added three additional game mechanics and 75% entirely re-designed levels in contrast to the game, that was released on PC, Mac and consoles in October. ___ Felix The Reaper is a strict shadow puzzle game in which you traverse a grid based map in an almost turn based manner. Your target is to build up death scenarios and eventually execute that specific lifetime account. 1. ONLY USE TILES COVERED IN SHADOW: 2. MANIPULATE AND CREATE NEW SHADOWS: 3. BUILD UP AND EXECUTE ADVENTURE PLOTS THAT MAKE PEOPLE DIE: ___ Challenging liniar single-player puzzle game. Take on the job as a Reaper and make sure people die. Enjoy a framing narrative of dangerous love and peculiar characters. Try the sun dial, the remote wagons, teleports, blocking doors, shadow lamps and more. Dance along with Felix to an original soundtrack from 10+ indie music artists. Experience Felix idle and transport animations developed by real dancers. Hunt achievements if you are into that. Unlock time trials and hardcore levels with collectables for even more extra challenges. And finally, dive into the irl lore of the art history of Death, that is accessible in the game. Here's the three new mechanics, that we added for the iPhone and iPad release. Please, let us know, what you think of Felix The Reaper on iPad or iPhone in here!? All the best on behalf of the entire team! Esben - the game designer of Felix The Reaper Felix The Reaper Daedalic Entertainment GmbH Felix The Reaper is a 3D puzzle game. A tight Sokoban-style experience cranked up to 11 in terms of character, color, an… TouchArcade Rating: $3.99 Buy Now Watch Media DetailsFelix The Reaper is a 3D puzzle game. A tight Sokoban-style experience cranked up to 11 in terms of character, color, and dark comedy. Felix works for the Ministry of Death. They oversee all transfers to the afterlife. Hence, making sure people die according to plans and regulations is your primary objective. Make sure people die the way they are supposed to! Rules of Reaping: 1. ONLY USE TILES COVERED IN SHADOW. Light is the domain of Life, so… better avoid it. 2. MANIPULATE THE SHADOWS. Move the sun and other things around to create new shadows to maneuver the puzzle of each map. 3. MAKE HUMANS DIE. Advance the point-and-click plots of each map to set up the death of a designated human at the end of the chapters. Buuuuut our protagonist Felix also has a parallel agenda though (see below) … GAMEPLAY -Main campaign: 4 worlds and 5 stories of Death -New mechanics added throughout the game -Hint system - if you get stuck -3 achievements to unlock in each level -Optional hardcore challenges for the experienced puzzler, including collectable silver coins -Bonus challenges you unlock with achievements ADDITIONAL FEATURES -10+ music artists -Dance moves created by real dancers -World and story based on research on the real art history of death -And a nice love story that frames the experience (do not tell anyone, but Felix is apparently in love with life) WHAT’S NEW IN THE iOS VERSION The game has been previously released on other platforms but has been thoroughly redesigned to fit the iOS platforms, including: REVISION OF 75% OF THE LEVEL DESIGNS (from chapter 2 and onwards) and ADDING 3 NEW GAME MECHANICS Information Seller:Daedalic Entertainment GmbH Genre:Music, Puzzle Release:Jul 15, 2020 Updated:Aug 24, 2020 Version:1.21 Size:1.9 GB TouchArcade Rating: User Rating:Unrated Your Rating:unrated Compatibility:HD Universal slewis7 likes this. anthony78 Well-Known Member Nov 13, 2015 3,126 703 113 #2 anthony78, Jul 15, 2020 Last edited: Jul 15, 2020 This looks cool. Will give it a shot! Edit: just played the tutorial and first level. Fun, quirky and darkly comic puzzle game using shadows. Zooming in and out of levels is a bit difficult but enjoying it so far! esbenravn likes this. ShinHadoukin Well-Known Member Feb 20, 2015 970 141 43 #3 ShinHadoukin, Jul 15, 2020 Metal, are you out there? This has to be your game? esbenravn likes this. metalcasket Moderator Staff Member Patreon Silver Patreon Gold Patreon Bronze May 24, 2010 11,065 1,342 113 Deepest Circle, Hel #4 metalcasket, Jul 15, 2020 You’re right, bud. This should totally be up my alley, and everything is...except for Sokoban-type puzzles which I’m just hopelessly bad at. Only reason I haven’t picked this up. orangecan Well-Known Member Aug 9, 2011 2,000 150 63 #5 orangecan, Jul 15, 2020 Same here. This looks and sounds absolutely ace but I have a blind spot when it comes to Sokoban games. On occasion I crack and buy one then remember why I shouldn’t.... esbenravn likes this. esbenravn Well-Known Member Oct 15, 2013 123 18 18 Game Producer Aarhus, Denmark. http://www.kongorange.com #6 esbenravn, Jul 16, 2020 Thank you, hope you keep enjoying it, did you figure out who voice acted the tutorial? Thank you for commenting either way, and we'll look at the zooming! esbenravn Well-Known Member Oct 15, 2013 123 18 18 Game Producer Aarhus, Denmark. http://www.kongorange.com #7 esbenravn, Jul 16, 2020 Hope this one sucks you in, it got a bit of extra color and some dying to it on top... revok Well-Known Member Oct 13, 2009 262 1 18 UK #8 revok, Jul 16, 2020 This is a game I would definitely recommend and it’s not usually the type of game I go for, more a COD Mobile. It took me a bit to get my head round the way the game works and the puzzles but I didn’t take that as a bad thing because it made the game more challenging and I want a game that challenges . I love the humour of the game think it’s excellent and adds to the game. A lot of effort has been put in to thi esbenravn likes this. Brightsiderus Well-Known Member Feb 1, 2017 2,234 540 113 #9 Brightsiderus, Jul 16, 2020 @orangecan @metalcasket it’s not really a sokoban. You can pick up victim and put it on marked spot. And there is nothing that you can’t pull back esbenravn likes this. anthony78 Well-Known Member Nov 13, 2015 3,126 703 113 #10 anthony78, Jul 16, 2020 I really don’t understand how this is sokoban either. This isn’t pushing around boxes to move other boxes, etc. This is about manipulating shadows that allow you to move. Kind of like that vampire game where you couldn’t have the sun hit you. Collin and esbenravn like this. broopa Well-Known Member Jul 2, 2009 49 6 8 #11 broopa, Jul 16, 2020 Last edited: Jul 16, 2020 Played through the first world last night, love the dark humor associated with this. I generally thought I was good at puzzle games but even the first world had me scratching my head a few times to get the shadows just right. Edit: The one thing that did irk me is the hamburger in the top right and the arrow in the bottom left were hard to see and click on my iPhone 11 Max esbenravn likes this. Makara Nou Well-Known Member May 29, 2019 563 152 43 Male https://www.youtube.com/channel/UC9mojIWbYFolADF7ZwPJQxA?view_as=subscriber #12 Makara Nou, Jul 16, 2020 Ah... it’s finally here! Congratulations esbenravn likes this. esbenravn Well-Known Member Oct 15, 2013 123 18 18 Game Producer Aarhus, Denmark. http://www.kongorange.com #13 esbenravn, Jul 16, 2020 Point taken, have just been very concerned this game is taken as anything other than a strict puzzler at the core. Communication-wise it very easily comes off as some sort of open experience, even if it's very puzzly and linear. But sokoban-style might just be overdoing it. Thank you both for the feedback! esbenravn Well-Known Member Oct 15, 2013 123 18 18 Game Producer Aarhus, Denmark. http://www.kongorange.com #14 esbenravn, Jul 16, 2020 Wow, this is kinda, thank you! esbenravn Well-Known Member Oct 15, 2013 123 18 18 Game Producer Aarhus, Denmark. http://www.kongorange.com #15 esbenravn, Jul 16, 2020 Thank you, and yeah, we should go over the UI issue for sure. That sucks. esbenravn Well-Known Member Oct 15, 2013 123 18 18 Game Producer Aarhus, Denmark. http://www.kongorange.com #16 esbenravn, Jul 17, 2020 Have any of you reached the Pillars, Doors or Shadow Lights? These are entirely new mechanics for the iOS version and we are really curious how you feel about them? Plato Member Nov 4, 2013 8 2 3 #17 Plato, Jul 17, 2020 Beta tested this a couple months back. Easy purchase, great game, especially at the price point. esbenravn and ShinHadoukin like this. esbenravn Well-Known Member Oct 15, 2013 123 18 18 Game Producer Aarhus, Denmark. http://www.kongorange.com #18 esbenravn, Jul 17, 2020 Thank you! And you are in agreement with Pocket Gamer (humble brag), where we just got a game of the week selection: "Felix the Reaper is a stylish and surprisingly cute game about what happens when the Grim Reaper falls in love. It's a puzzle game at heart that sees you spinning and dancing through a host of otherworldly environments to plenty of fun tunes." - LINK to source. leokamiya Well-Known Member Sep 20, 2017 52 35 18 #19 leokamiya, Jul 18, 2020 Bought it. Good luck. esbenravn likes this. metalcasket Moderator Staff Member Patreon Silver Patreon Gold Patreon Bronze May 24, 2010 11,065 1,342 113 Deepest Circle, Hel #20 metalcasket, Jul 18, 2020 Despite my initial concern, the comments in this thread and the TA Game of the Week post (congrats, btw! ) persuaded me to finally check out Felix and I cannot stress how happy I am I decided to take a leap of faith. “Charming” doesn’t even begin to describe the game, and none of the screenshots or videos I’ve checked out do the game justice. The animations, in particular, contrast the game’s subject matter and are so full of life, the game is polished to the brim...and special mention goes to the...I can’t believe no one brought this up yet...voice acting by Patrick Stewart! Great stuff. esbenravn likes this. (You must log in or sign up to post here.) Show Ignored Content Page 1 of 3 1 2 3 Next > Share This Page Tweet Your name or email address: Do you already have an account? 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This looks cool. Will give it a shot! Edit: just played the tutorial and first level. Fun, quirky and darkly comic puzzle game using shadows. Zooming in and out of levels is a bit difficult but enjoying it so far!
You’re right, bud. This should totally be up my alley, and everything is...except for Sokoban-type puzzles which I’m just hopelessly bad at. Only reason I haven’t picked this up.
Same here. This looks and sounds absolutely ace but I have a blind spot when it comes to Sokoban games. On occasion I crack and buy one then remember why I shouldn’t....
Thank you, hope you keep enjoying it, did you figure out who voice acted the tutorial? Thank you for commenting either way, and we'll look at the zooming!
This is a game I would definitely recommend and it’s not usually the type of game I go for, more a COD Mobile. It took me a bit to get my head round the way the game works and the puzzles but I didn’t take that as a bad thing because it made the game more challenging and I want a game that challenges . I love the humour of the game think it’s excellent and adds to the game. A lot of effort has been put in to thi
@orangecan @metalcasket it’s not really a sokoban. You can pick up victim and put it on marked spot. And there is nothing that you can’t pull back
I really don’t understand how this is sokoban either. This isn’t pushing around boxes to move other boxes, etc. This is about manipulating shadows that allow you to move. Kind of like that vampire game where you couldn’t have the sun hit you.
Played through the first world last night, love the dark humor associated with this. I generally thought I was good at puzzle games but even the first world had me scratching my head a few times to get the shadows just right. Edit: The one thing that did irk me is the hamburger in the top right and the arrow in the bottom left were hard to see and click on my iPhone 11 Max
Point taken, have just been very concerned this game is taken as anything other than a strict puzzler at the core. Communication-wise it very easily comes off as some sort of open experience, even if it's very puzzly and linear. But sokoban-style might just be overdoing it. Thank you both for the feedback!
Have any of you reached the Pillars, Doors or Shadow Lights? These are entirely new mechanics for the iOS version and we are really curious how you feel about them?
Thank you! And you are in agreement with Pocket Gamer (humble brag), where we just got a game of the week selection: "Felix the Reaper is a stylish and surprisingly cute game about what happens when the Grim Reaper falls in love. It's a puzzle game at heart that sees you spinning and dancing through a host of otherworldly environments to plenty of fun tunes." - LINK to source.
Despite my initial concern, the comments in this thread and the TA Game of the Week post (congrats, btw! ) persuaded me to finally check out Felix and I cannot stress how happy I am I decided to take a leap of faith. “Charming” doesn’t even begin to describe the game, and none of the screenshots or videos I’ve checked out do the game justice. The animations, in particular, contrast the game’s subject matter and are so full of life, the game is polished to the brim...and special mention goes to the...I can’t believe no one brought this up yet...voice acting by Patrick Stewart! Great stuff.