Beat Hazard 2 Cold Beam Games Ltd Experience your music collection as never before with this intense music driven arcade shooter. Each of your songs will… $4.99 Buy Now Watch Media DetailsExperience your music collection as never before with this intense music driven arcade shooter. Each of your songs will have its own unique ebb and flow based on the music. Beat Hazard 2 seamlessly mixes the love of gaming and music. Together they become greater than the sum of their parts. Beat Hazard 2 improves on and ramps up the awesome zen feeling of battling to your own music. Power up your spaceship and watch as the music boosts your firepower. Unleash hell on the enemy ships when you max out with weapon pickups! Pushing the boundaries of music powered gameplay, the sequel includes procedurally generated boss ships. Each track will create a unique archenemy ship for you to vanquish. Each track you play will also creates a unique player ship, anything from a tiny 'Mosquito' ship to a huge 'Brute' battle ship! Created ships are consistent, if you discover an awesome ship tell your friends so they can unlock it too! Touch or gampad - Support for Bluetooth controllers Full support for your local files - Mp3, wma, flac, ogg, aac, m4a, wav Internet radio stations from SHOUTcast - Play to thousands of stations from around the world Procedurally generated boss ship! - What monsters will your tracks unleash? Cross Platform Per song leaderboards - Battle against your friends to own your favourite tracks Upgraded blistering visuals the lighting Awesome Original Sound Track - Composed by the great Johnny Frizz Note: Game will work with music from iTunes, but not Apple Music. Information Seller:Cold Beam Games Ltd Genre:Arcade, Music Release:Apr 07, 2020 Updated:Jun 12, 2023 Version:1.16 Size:74.5 MB TouchArcade Rating:Unrated User Rating:Unrated Your Rating:unrated Compatibility:HD Universal Subscribe to the TouchArcade YouTube channel L.Lawliet likes this. anthony78 Well-Known Member Nov 13, 2015 3,127 703 113 #2 anthony78, Apr 7, 2020 Wow! Instabuy! macplash Well-Known Member Apr 17, 2014 2,645 1,103 113 Male 3D artist Munich, Germany #3 macplash, Apr 7, 2020 Whaaat? This is unexpected! Was it previously announced? I mean, what a pleasant surprise! It’s been like 10 years since the first one. Bought! metalcasket Moderator Staff Member Patreon Silver Patreon Gold Patreon Bronze May 24, 2010 11,065 1,342 113 Deepest Circle, Hel #4 metalcasket, Apr 7, 2020 It was! Super disappointed I’ll have to skip this one. Even though I’m still buying albums, Spotify has become my best friend. *weeps* Unfortunately the iOS doesn’t have the PC version’s feature that allows you to play with streamed music. anthony78 Well-Known Member Nov 13, 2015 3,127 703 113 #5 anthony78, Apr 7, 2020 Well, it does allow you to use Shoutcast radio. macplash Well-Known Member Apr 17, 2014 2,645 1,103 113 Male 3D artist Munich, Germany #6 macplash, Apr 7, 2020 Well yeah, this “open mic” feature works on Windows version only. But even you don’t have a lot of music on your device, you can still use radios from within the game. Which is like an endless source of music anyway. I got Apple Music subscription active so I guess I can always download some stuff instead of listening online if necessary. Doesn’t it work the same with Spotify? ste86uk Well-Known Member May 9, 2012 6,774 1,000 113 #7 ste86uk, Apr 7, 2020 So I listen to some really fast music does that mean the levels would all just be brutal? anthony78 Well-Known Member Nov 13, 2015 3,127 703 113 #8 anthony78, Apr 7, 2020 I have Amazon Music, which you can download tracks for offline use but it isn’t recognizing them. But I’m good with using a Shoutcast station. Game is too good to ignore. metalcasket Moderator Staff Member Patreon Silver Patreon Gold Patreon Bronze May 24, 2010 11,065 1,342 113 Deepest Circle, Hel #9 metalcasket, Apr 7, 2020 Yeah, like anthony said above, there’s probably no way it can recognize offline stuff from Spotify. I dunno if it’s the same case for Apple Music (since you’re actually using the stock music app). Interested to find out! Is there a way to import music directly into the game rather than using the stock music app? That would be a game-changer for me. metalcasket Moderator Staff Member Patreon Silver Patreon Gold Patreon Bronze May 24, 2010 11,065 1,342 113 Deepest Circle, Hel #10 metalcasket, Apr 7, 2020 Screw it. Bought and I’ll deal with whatever I have to. I’ve put more time into the original than I have any other game on mobile so what’s $5? adin and L.Lawliet like this. squarezero Moderator Staff Member Patreon Silver Dec 10, 2008 13,715 1,240 113 Male Chief Strategy Officer Salem, Massachusetts, USA #11 squarezero, Apr 7, 2020 I doesn’t recognize Apple Music tracks, but, as someone mentioned above, most can be downloaded (haven’t tried it yet). metalcasket Moderator Staff Member Patreon Silver Patreon Gold Patreon Bronze May 24, 2010 11,065 1,342 113 Deepest Circle, Hel #12 metalcasket, Apr 7, 2020 That’s the thing. Does it work with offline Apple Music tracks too? I can tell you there’s no folder for the game under Files (yet?) but I’ll have to wait a couple of hours before seeing if there’s access to File Sharing (on PC). I’ll report back once I check. macplash Well-Known Member Apr 17, 2014 2,645 1,103 113 Male 3D artist Munich, Germany #13 macplash, Apr 7, 2020 Last edited: Apr 7, 2020 I’m having some performance issues like occasional choppiness and stuttering and changing the graphics settings doesn’t make any difference. I believe the first game suffered the same issue during the launch and it was eventually ironed out. Anyone else having this “not 60 fps all the time” feeling? This issue aside, the game’s better in every aspect possible in comparison to it’s predecessor. Maybe the UI feels kinda outdated and I liked the sliding menu in first version more but other than that, so many improvements! I’m really impressed they were able to bring already great game to another level. Also the different ships is a fantastic addition. What a great game! edit: it asked me in the beginning for permission to access my Apple Music but since I don’t have any downloaded offline, I went straight for online radio option. —————— EDIT2: btw, my ID is 5406464, so add me to your friend lists and share yours! First game has Game Center enabled and this one doesn’t? Kinda disappointing. macplash Well-Known Member Apr 17, 2014 2,645 1,103 113 Male 3D artist Munich, Germany #14 macplash, Apr 7, 2020 Last edited: Apr 7, 2020 That’s one big ass ship I just unlocked, LOL. Packs a lot of power but avoiding incoming projectiles is slightly problematic. I also reached out to the developer about the obvious performance issues I’m having. What about you guys? Does the game run smoothly for you? Because it struggles even on the lowest settings so I don’t think it’s the device specific, more of a general optimizations problem? ————— EDIT: I love these new bosses. The warp incoming animation and getting ready with all the weapons activating and whatnot. Looks so cool! EDIT2: btw, that PAUSE button appearing in the middle of the screen every time we lift a finger from the virtual joystick? Am I the only one annoyed by it? metalcasket Moderator Staff Member Patreon Silver Patreon Gold Patreon Bronze May 24, 2010 11,065 1,342 113 Deepest Circle, Hel #15 metalcasket, Apr 7, 2020 Last edited: Apr 8, 2020 Okay, no file sharing, no using music imported through other means (such as GoodReader). It was also confirmed by the developer that Apple Music subscriptions won't work either. I've done EVERYTHING to get mp3s on my phone through iCloud drive, downloading them and moving them to folders on my iPhone, etc. and have come to the conclusion that: The only way to play your own music through Beat Hazard 2 is to sync it up through the stock music app. EDIT: Nope. Read THIS. There is a work-around! solarnya Well-Known Member Jul 22, 2015 907 287 63 Male Close to Tokyo, Japan #16 solarnya, Apr 7, 2020 Instabought. I have 16GB of music on my iPhone BaronMunchausen Well-Known Member Feb 22, 2017 57 13 8 #17 BaronMunchausen, Apr 7, 2020 Metal, do you have this music saved onto your pc or laptop? I had this same problem forever and finally figured it out the other day. Lemme know about the first question so I can tell you what I did (which was super easy and super dumb on my part for not figuring it out earlier). metalcasket Moderator Staff Member Patreon Silver Patreon Gold Patreon Bronze May 24, 2010 11,065 1,342 113 Deepest Circle, Hel #18 metalcasket, Apr 8, 2020 Yes, the music’s on my laptop. BaronMunchausen Well-Known Member Feb 22, 2017 57 13 8 #19 BaronMunchausen, Apr 8, 2020 Okay. Yes, there’s a way of putting in whatever music you have on your lappy. Just open iTunes and connect your phone. Click the iPhone tab. Here, you should be looking at a general page that shows your phone’s name etc. Make sure you don’t have it set to automatically sync. If you scroll down (which is what I always missed because it’s not very obvious), you’ll find an option to manually transfer music (or manually transfer files). Click on this. At that point, you’ll be able to click and drag whatever files from wherever into your iPhone. Is this your issue? I hope so. metalcasket Moderator Staff Member Patreon Silver Patreon Gold Patreon Bronze May 24, 2010 11,065 1,342 113 Deepest Circle, Hel #20 metalcasket, Apr 8, 2020 Ooh, no, it isn’t this. Thanks so much though! You see, the problem I have is that I don’t use the Music app. When you sync music from your laptop to your phone, it is transferred directly to that app. Delete it, all the music on your phone goes as well. It’s not Cold Beam’s problem that Apple are extremely strict in this regard...but even when using “external” music players (like whatever Cesium is called these days), you need to have Music.app installed...yeah, where was I? Yeah, so basically, unlike on Android where Beat Hazard presumably scans your device/SD cards for whatever mp3s you have on it, on iOS the game is limited to checking what you have synced up to Music.app. I don’t know if Apple would allow the developers to use File Sharing in this regard, but I can imagine it being a huge, unnecessary overhaul of how BH2 is structured. (You must log in or sign up to post here.) Show Ignored Content Page 1 of 3 1 2 3 Next > Share This Page Tweet Your name or email address: Do you already have an account? No, create an account now. Yes, my password is: Forgot your password? Stay logged in
Whaaat? This is unexpected! Was it previously announced? I mean, what a pleasant surprise! It’s been like 10 years since the first one. Bought!
It was! Super disappointed I’ll have to skip this one. Even though I’m still buying albums, Spotify has become my best friend. *weeps* Unfortunately the iOS doesn’t have the PC version’s feature that allows you to play with streamed music.
Well yeah, this “open mic” feature works on Windows version only. But even you don’t have a lot of music on your device, you can still use radios from within the game. Which is like an endless source of music anyway. I got Apple Music subscription active so I guess I can always download some stuff instead of listening online if necessary. Doesn’t it work the same with Spotify?
I have Amazon Music, which you can download tracks for offline use but it isn’t recognizing them. But I’m good with using a Shoutcast station. Game is too good to ignore.
Yeah, like anthony said above, there’s probably no way it can recognize offline stuff from Spotify. I dunno if it’s the same case for Apple Music (since you’re actually using the stock music app). Interested to find out! Is there a way to import music directly into the game rather than using the stock music app? That would be a game-changer for me.
Screw it. Bought and I’ll deal with whatever I have to. I’ve put more time into the original than I have any other game on mobile so what’s $5?
I doesn’t recognize Apple Music tracks, but, as someone mentioned above, most can be downloaded (haven’t tried it yet).
That’s the thing. Does it work with offline Apple Music tracks too? I can tell you there’s no folder for the game under Files (yet?) but I’ll have to wait a couple of hours before seeing if there’s access to File Sharing (on PC). I’ll report back once I check.
I’m having some performance issues like occasional choppiness and stuttering and changing the graphics settings doesn’t make any difference. I believe the first game suffered the same issue during the launch and it was eventually ironed out. Anyone else having this “not 60 fps all the time” feeling? This issue aside, the game’s better in every aspect possible in comparison to it’s predecessor. Maybe the UI feels kinda outdated and I liked the sliding menu in first version more but other than that, so many improvements! I’m really impressed they were able to bring already great game to another level. Also the different ships is a fantastic addition. What a great game! edit: it asked me in the beginning for permission to access my Apple Music but since I don’t have any downloaded offline, I went straight for online radio option. —————— EDIT2: btw, my ID is 5406464, so add me to your friend lists and share yours! First game has Game Center enabled and this one doesn’t? Kinda disappointing.
That’s one big ass ship I just unlocked, LOL. Packs a lot of power but avoiding incoming projectiles is slightly problematic. I also reached out to the developer about the obvious performance issues I’m having. What about you guys? Does the game run smoothly for you? Because it struggles even on the lowest settings so I don’t think it’s the device specific, more of a general optimizations problem? ————— EDIT: I love these new bosses. The warp incoming animation and getting ready with all the weapons activating and whatnot. Looks so cool! EDIT2: btw, that PAUSE button appearing in the middle of the screen every time we lift a finger from the virtual joystick? Am I the only one annoyed by it?
Okay, no file sharing, no using music imported through other means (such as GoodReader). It was also confirmed by the developer that Apple Music subscriptions won't work either. I've done EVERYTHING to get mp3s on my phone through iCloud drive, downloading them and moving them to folders on my iPhone, etc. and have come to the conclusion that: The only way to play your own music through Beat Hazard 2 is to sync it up through the stock music app. EDIT: Nope. Read THIS. There is a work-around!
Metal, do you have this music saved onto your pc or laptop? I had this same problem forever and finally figured it out the other day. Lemme know about the first question so I can tell you what I did (which was super easy and super dumb on my part for not figuring it out earlier).
Okay. Yes, there’s a way of putting in whatever music you have on your lappy. Just open iTunes and connect your phone. Click the iPhone tab. Here, you should be looking at a general page that shows your phone’s name etc. Make sure you don’t have it set to automatically sync. If you scroll down (which is what I always missed because it’s not very obvious), you’ll find an option to manually transfer music (or manually transfer files). Click on this. At that point, you’ll be able to click and drag whatever files from wherever into your iPhone. Is this your issue? I hope so.
Ooh, no, it isn’t this. Thanks so much though! You see, the problem I have is that I don’t use the Music app. When you sync music from your laptop to your phone, it is transferred directly to that app. Delete it, all the music on your phone goes as well. It’s not Cold Beam’s problem that Apple are extremely strict in this regard...but even when using “external” music players (like whatever Cesium is called these days), you need to have Music.app installed...yeah, where was I? Yeah, so basically, unlike on Android where Beat Hazard presumably scans your device/SD cards for whatever mp3s you have on it, on iOS the game is limited to checking what you have synced up to Music.app. I don’t know if Apple would allow the developers to use File Sharing in this regard, but I can imagine it being a huge, unnecessary overhaul of how BH2 is structured.