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NetherRealm Would Like To Do More iOS Stuff

Don’t take this as a shocker, but it sounds like Mortal Kombat developer NetherRealm is open to the idea of branching out beyond its resuscitated IP as well as exploring other platforms like iPad and iPhone. In an interview with GameSpot, head honcho Ed Boon talked about the future of NetherRealm and where it might go, noting that it, of course, isn’t done with Mortal Kombat, yet is down with creating new experiences across multiple platforms.

Here’s the relevant stuff for us from the wide-reaching interview:

GS: NetherRealm recently released Arkham City Lockdown for the iOS. Will NetherRealm continue to work on iOS projects, and what was it like developing it compared to a console game?

EB: It’s surprisingly similar, but for not as long a time period. We’re working in the Unreal environment, both in our console games as well as the iOS games, so there’s a familiarity there. We can share our programming resources, which is great. Obviously, the iOS games aren’t as long, in terms of how long it takes us to complete the project. As for future ones, we would definitely like to do additional iOS titles; we have nothing to announce at the moment, but that’s generally something we want to do. With our studio, we really want to diversify ourselves, and work on multiple formats, multiple types of games, not just Mortal Kombat games.

There’s a lot of ifs, mights, and wants in the interview, but it’s totally worth reading if you’re a fan of NetherRealm or even the old Midway studio it was built from. And while we weren’t the biggest fans of Lockdown [$5.99], we’re stoked about the prospect of more iOS titles from this studio. These guys know what they’re doing and given the resources, we bet its next Big Thing on iPhone could be special.

[via GameSpot, via Joystiq]