FreeNewsUpcoming Games

Tactical Roguelike Deckbuilder ‘Wildfrost’ Coming to Mobile Next Month as a Free To Start Release on iOS and Android

TouchArcade Rating:

Tactical roguelike deckbuilder Wildfrost (Free) is coming to mobile on April 11th through Chucklefish following its debut last year on Switch and Steam. I remember seeing this hit Switch but didn’t get around to playing it there. I’ll definitely check out the mobile release next month. I’ve heard the difficulty curve is quite steep and it has some bloat issues with deckbuilding, but the aesthetic definitely makes me want to play it regardless. I’ve also heard about the unlock system for cards and customization from friends who played it. I’ll see how I feel about Wildfrost on iOS. Hopefully the port is good. Watch the Wildfrost mobile announcement trailer below:

If you’d like to play Wildfrost on mobile, you can pre-order it on the App Store for iOS here. Android pre-registrations are not live as of this writing. Wildfrost on Steam and Switch is priced at $19.99. The iOS and Android version is free to start with a $6.99 in app purchase to unlock the full game. Wildfrost on mobile will support English, Japanese, Korean, Simplified Chinese and Traditional Chinese languages. Check out our new forum thread for Wildfrost here.

  • Wildfrost

    -TRY BEFORE YOU BUY- Play for free until you beat the first boss. Unlock the full game with an in-app purchase. The sun…
    TA Rating:
    Free
    Buy Now
  • 2 Comments

    1. TouchMint

      This looks pretty cool. Will be grabbing it for mobile!

    2. doubleAAron

      This game is very, very good. In my view, it had a launch problem because it looked so inviting and kind of adorable, but it was a bit brutal to people who didn't know about how deck-building rogue-likes work.

      They patched it to make it smoother for beginners but also gave it a longer tail with plenty to unlock and much further escalating challenges. It stands out quite well from others like Slay the Spire and Balatro. Wildfrost and those two are my personal top three, though I really enjoy the "dice"-builder Slice & Dice as well.

      It does get a bit complex to plan your moves at times with all the variety of choices (including placement), but it's a very polished and "juicy" game that is very rewarding and deep. I really hope they do a great port to mobile because the small team deserves a better launch.