Earlier this month we took a look at the announcement trailer for a new game called Bulwark of the Abyss from developer Chase Holton, aka When’s Lunch? Games, aka maker of one of my favorite dungeon crawlers of the past few years The Scrungeon Depths ($1.99). Bulwark of the Abyss is easily his most ambitious project yet, and looked to take inspiration from his previous work, specifically the deflection-based combat of Gwarmbee (Free) and the over-the-top items and weaponry of the aforementioned Scrungeon Depths. It looks really promising, and here is that announcement trailer once again just in case you missed it the first time around.
So, something that I did not realize was happening was that over the past several weeks, Chase Holton has been posting entries on his development blog that are… strange, to say the least. I guess you could describe them as snippets of short stories, or perhaps journal entries from some unnamed character, perhaps a character in Bulwark of the Abyss? The writing is actually fantastic, and even these little snippets of story are really compelling, but they’re also massively confusing. Well, as it turns out there is a lot more going on in those blog posts than it might first appear. Apparently there is all sorts of cryptic clues that have been leading up to the release of a brand new teaser trailer this week. It’s a teaser for one of the boss enemies in Bulwark of the Abyss, and it is intense.
As you can probably notice, there’s a bunch of other cryptic characters hidden in that trailer, and apparently if you’ve been following along with the blog posts you should be able to use the clues from there to decrypt the hidden message in the trailer. What do you say, are you in for a good old-fashioned riddle solving? I readily admit that I am terrible at this stuff, and so I’m sort of relying on anyone reading this to figure all this out and tell me what’s going on. I mean, I’ve witnessed firsthand how smart our readers and community members are at this sort of thing back during that crazy Land Sliders ARG in 2016 (Side note: RIP Land Sliders), so hopefully you all can come through on this one so I can stop scratching my head over all this. If you’re a bad enough dude or dudette to to crack the code, head over to the game’s forum thread to divulge all those juicy secrets.