Last GDC, we took a long look at Randy O’Connor’s Seldom Falls. As an indie developer, he comes up with some super clever game concepts but he is sort of notorious for taking his time building his games. (Good things come to those who wait, and all.) Seldom Falls is a really cool blend of town building and a block stacking puzzler which we’re really looking forward to:
Seldom Falls has improved significantly since we saw it last year, and I’m really excited for Randy to release it into the wild once he’s finally finished with it- Particularly with the addition of the new idle builder elements.