Miitomo, we hardly knew ye. Nintendo has officially announced that they’ve decided to shut down the Miitomo (Free) service this coming May. The company doesn’t go into specifics as to why, but it seems pretty clear: Miitomo was kind of a dud right out of the gate. After major anticipation for what Nintendo’s first smartphone app would be, I don’t think anyone ever guessed that a Mii-based social network sort of thing would be how the legendary video game company would be making their mark in the smartphone world. While there were certainly some cute ideas in Miitomo, it was just too clunky and not enough fun to ever catch on. I’m not surprised in the least that they’re ending the service, but it’s still unfortunate all the same.
If you happened to be a big fan of Miitomo, then Nintendo is trying to go out with a bang with their Final Thank You Festival events. All IAP has already been shut down as of today, but you can still earn some substantial daily log-in rewards just by using the app each day before it goes away. There will also be a final Miifoto event where players are urged to share their memories of using the service, and the Answer Central question-and-answer portion of the game will be filled with questions all about your Miitomo memories. You’ll be able to continue playing Miitomo from now until midnight PST on May 9th. If you want more information on the sunsetting of the app, check out this page, and for more information on the Final Events Festival, check out this page. Farewell Miitomo, and hopefully some of your unique and fun ideas can be better realized in a future app from Nintendo.



Seems interesting so far. The 5v5 minimap is on the left, and I recommend flipping the regular minimap left to match (in Settings) so your habits can be consistent.
(Is it just me or is the camera now more zoomed-in for non-5v5? The regular zoom level seems to show barely more FOV than the magnify mode.)
PS: The TouchArcade guild Eric started is still going strong! We’re pretty casual. Join us!
I love Vainglory. Some decisions made by the devs though, puzzle me. Why lock a much requested, standard mode in MOBAs behind keys? 5v5 has gone live. Its in the game files after update. Why do that?
It's actually a clever way to fine tune any bugs that was not removed during Alpha test. Think of us ticket holders as the Beta testers of 5v5 so that the rest will not suffer the bugs when 3.0 comes out.
Two things, funding and pseudo beta testing, which I think are both reasonable and needed. The 5v5 system is definitely not perfect at the moment, and the UI is also really clunky, so this is a good way to hype up the mode and make sure it's quality once it drops
I'm more or less impressed with the update, minus bugs (I keep getting 'deserter' for a connection issue that lock me in a loading screen for 5v5, until I restart the app, to name one). It's fairly smooth, with a little lag here and there, the map is fun and unique and hero balances are sweet as well.
Ui is clunky to say the least. It's not BAD but I think it does need some tweaking.
I also want chat so I can tell people they are mostly retarded at this game and Should live in a care home, but that's optional :D