Hey, remember Tiny Tower (Free)? Well it’s almost five years old now and NimbleBit is celebrating the occasion with a massive update to the game that they’re calling the “5th Anniversary Edition." They just posted in our forums about it, and they’re actively looking for beta testers. Beta testing NimbleBit games is one of the things our community does best it seems, so, get on it!
As mentioned on our forums, the game is getting tons of new roofs, floors, lobbies, elevators, missions, BitBook posts, costumes, and other customization to your bitizens. Cooler yet, you’ll actually be able to trade bitizens with your friends in the event that you’ve got a silly one with a cool costume you want to share, or if a friend is on the hunt for a bitizen with a high specific stat, or whatever else. They’re also adding a “QuickStock" feature, which sounds like it’s going to make managing your massive tower a lot less tedious.
Anyway, if this all sounds rad to you, head to our forums and sign up for the beta. Alternatively, you can just wait for the update to go live, which NimbleBit is hoping to happen in late May.



So why even two stars?
Lol yeah. Cross-planet economy flight with no entertainment is a very low bar to still be handing out stars.
We got a first-timer here? With the hint of good but unpolished ideas?
They also don't call him Shauny two-stars for nothing? He's going for the Carter Crater but instead it's the Shaun Shuttle? Finger slipped? So drunk that instead of double-vision he had half-vision?
The way our system is set up, I can only give one rating lower than two stars. While this is really bad, it's not quite "one-star" bad, so two it is.
Ah. I like to play a little game with myself where I guess the star rating of your reviews based solely on the headline (which is all I get in my RSS reader), and for whatever reason, I almost always get it exactly right. My guess for this headline was 1.5 stars!
On The topic of the game itself, hopefully this developer will be able to take what sounds like a cool world/setting and correct some of the gameplay and story issues, and come back with a stronger sophomore outing!
Fair enuf. But I'm thinking y'all need to mod the code a bit.
I'll pass it along to someone who has anything to do with the code. The problem is that 1.5 star cases are so rare it's likely not even worth doing, I'd guess.
I was thinking more like adding zero stars, but whatever.
Ah, I see. Well, I think the thinking is that the App Store doesn't have zero stars, so that's why the bottom is one star. But I'm not sure about that. I don't know that we would ever use a zero, either. Like in this game's case, I might prefer an international flight to it, but it's still better than burning alive while being forced to watch Fuller House on loop as my flesh peels away. So it's not a zero.
Haha, that Netflix in hell experience sounds like it deserves negative stars.
Finish Him!!
Have you seen Pacific Rim? It turns out it's really easy to make Mechas vs Monsters boring.
Their tactics didn't always make sense but it was more exciting than the newest Godzilla. Both needed better writing but I don't think I could call Pac Rim boring. I'm not everyone though...
I found Pacific Rim and Godzilla to be on a par with each other. The one thing that Pacific Rim had in its favour was Ron Perlman - but then Godzilla had Bryan Cranston. Actually Bryan Cranston was all it had.
Well Pac Rim also had Charlie from It's Always Sunny and I was super sad to see I was right that they had essentially thrown Hal in there because Breaking Bad was huge at the time (the movie really needed to focus around him because the start of Godzilla is awesome up until his exit) , Ken Watanabe was also wasted in that movie. Damn, I agree with you, Dancj. I think Pac Rim does a much better job of being emotionally charged the whole time whilst the Godzilla movie essentially dies early on when another great actor does.