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Latest ‘Magic Duels’ Update Introduces the Worst Bug Yet

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Last week we posted about a huge update that had just hit Magic Duels (Free) and I somewhat sarcastically mentioned that it seems like with this game for every bug Wizards fixes, new ones pop up. Well, that’s true once again with the latest Magic Duels update, and this particular problem might be the most game-breaking yet.

If you don’t play Magic, a big part of the game involves what’s called “passing priority" back and forth. I can do all sorts of things while holding priority before I pass priority back to my opponent to then respond to those actions, which all get thrown into something called “the stack" at which point you figure out how everything that got played resolves. Holding priority and interacting with the stack is a major part of the game. Presumably to speed up play, Magic Duels now automatically passes priority if it doesn’t think there’s anything left you can (or should?) do, even if there is. Check out the following example:

There’s a whole thread on Reddit filled with other issues, by this one by far seems the most severe as its rendering entire deck archetypes totally unplayable. I really want to keep giving Wizards the benefit of the doubt when it comes to Magic Duels, as Magic is an incredibly complicated game… But as someone who has been a life-long Magic fan it just kills me that this iteration of the game has been plagued with crazy issues. I just really hope this isn’t the kind of thing that we can expect of Magic Digital Next.

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