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TouchArcade Game of the Week: ‘King Rabbit’

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The idea behind the TouchArcade Game of the Week is that every Friday afternoon we post the one game that came out this week that we think is worth giving a special nod to. Now, before anyone goes over-thinking this, it doesn’t necessarily mean our Game of the Week pick is the highest scoring game in a review, the game with the best graphics, or really any other quantifiable “best" thing. Instead, it’s more just us picking out the single game out of the week’s releases that we think is the most noteworthy, surprising, interesting, or really any other hard to describe quality that makes it worth having if you were just going to pick up one.

These picks might be controversial, and that’s OK. If you disagree with what we’ve chosen, let’s try to use the comments of these articles to have conversations about what game is your game of the week and why.

Without further ado…

 

King Rabbit

Last year’s Furdemption ($2.99) was one of our favorite games of 2015, and we’d been anticipating the sequel ever since it was originally announced in early November of last year. This week the wait finally ended as the Furdemption sequel, officially titled King Rabbit (Free), launched in the App Store. King Rabbit offers up more of what made the original game so great, but with several new features and an overall refined feel. You know, like sequels are supposed to do. Given our love for the original game, “more and better" is exactly what I was hoping for with King Rabbit, and it certainly doesn’t disappoint.

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As in the first game, you’ll swipe in any of the cardinal directions to move your King Rabbit around a level one square at a time. There are plenty of obstacles to deal with along the way to your ultimate goal of rescuing one of your bunny citizens at the end of each level. Blocks that break away below your fuzzy feet, buzzsaws that gruesomely slice you to pieces, bombs that blow you to bits, fires that burn you into a pile of ash, and much more. (Blood effects are turned off by default this time around, fyi.)

What King Rabbit (and Furdemption I should add) do so well is blending action-based platforming with actual puzzle solving. You’ll certainly need quick reactions to scamper across some breakaway blocks as you race towards the goal and avoid moving buzzsaws along the way, but more often than not if you want to collect every coin on a level you’ll have to actually think about the particular way in which you do things. Use up a breakaway block too early and you can strand yourself or prevent yourself from being able to reach a part of the level with an item on it. Like its predecessor, King Rabbit is extremely challenging and at the same time that makes it extremely satisfying.

It’s this blending of action and strategy that appeals to me so much, and King Rabbit feels like an even greater version of it than its predecessor, while still feeling really familiar. This is just an incredibly well-designed game from top to bottom and will challenge both your reflexes and your mind before you’ve come to the end of its nearly 100 levels. If you enjoyed Furdemption then you without question should be all over King Rabbit, and if you’re new to the series I’d suggest starting with this new release and if you somehow chew through all of it I highly recommend checking out the original game for more.

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