Out first meeting at GDC was with Molly and Erik from Arcane Circus, they’re from a city I can’t pronounce in The Netherlands, and had one of the best game pitches I’ve seen in a long time. The game itself is a collection of mini games centralized around the idea of doing everything you can to pay your rent. In their initial demo, players can wash dishes, make burgers, collect change off the street, and make various “investments" that pay off over time. Check it out:
What was extra great about this meeting is how succinct Arcane Circus’s pitch was. I’m going to be linking this to other developers as a great example of how to pitch your game, as even if the concept here isn’t your cup of tea, the way they show off the whole game in five minutes then have a succinct ending showing off the other things coming in the game? Genius. All too often when we do these demos they just kind of ramble on and end awkwardly. This build of the game intentionally gives you a taste, ends, and teases more. I’ve been doing this for years now, and wish more developers had pitches this well rehearsed.
Anyway, Crap! I’m Broke: Out of Pocket is scheduled for release in June or July on iOS and Android for $1.99.