Infinite State Games, who made the fun and stylish Fruitorious (Free), are bringing their Playstation Vita game Don’t Die, Mr. Robot! to iOS next week on March 24th. This arena survival game, which has you tilting to move your robot that you would rather not have die on you, trying to complete various challenges. The overarching goal is to not die and last as long as possible, but each level, or remix as it’s called, gives you some wrinkle. Some levels trap you in a center area, others will force you to grind enemies for points, and other wacky things.
I’m glad to see Don’t Die, Mr. Robot coming to mobile: I bought it on Vita and enjoyed my time with it, but it sure felt like it’d be a great mobile game. And at last, long after I’ve last used my Vita (anime games do nothing for me and my desire to have Nuclear Throne while on the throne has kind of diminished) here we are. We live in great times. Check this out next week on March 24th.

Holy SHIT I need this game. I usually don't curse but man this needs emphasis. Just wow. I can't wait. Take my money right now Foursaken Media!
Nope
Not gonna watch it. I will tortoisely wait
Too late i watched it. The temptation is strong with this one, and i am definitely not disappointed. If anything, it makes me CRAVE for this now.
I'm a huge fan of forsaken media and played every game they ever made and supported devs. But I'm disappointed by this one so far - it just looked boring to me. I will of course buy it and try but so far i can't say I'm excited.
You juz haaaaaaaaaaaaaaaad to mess up the flow, huh?
Nope
Still "Supremely" excited
😎😎😎😎
Yeah I tried to make sure I emphasized that in the demo that I had already prestiged like 10 times and was playing the first stages - in those cases it's like an idle game where you are focusing on your upgrade path and collecting resources over battling. But I mean that's how these games work - once you prestige and build up your overall dps, the early stages become easier and easier - that's why we have the auto battle mode; although in War Tortoise we also make the player start with more money after prestiging, so they can work towards unlocking new stuff earlier as well. Also keep in mind you'll beat the earlier waves faster and faster as well, so in theory it won't ever become a grind.
This Tank just stands around i presume?
Well, they missed the opportunity to call it Wartoise...
I hate clickers, but cuz its forsaken, i will defo purchase and support. But this actually looks fun so its win win for me.
They lost me at "tons of upgrades".
FM always makes interesting and unique games. Looks like the HC2 engine visually (which was obviously unity or something but this seems to be set up the same) and even some of the fonts, but very interesting. Love the RPG upgrades and such. I am not a clicker person but this looks different enough with aiming and everything that I may enjoy it like I have most of there other games