Stugan launched its first “games accelerator" program in 2015, inviting a small group of game developers, all expenses paid, to work on their games in a cabin in the Swedish countryside over the summer. All the while, they were getting mentoring from notable games industry figures such as Jens Bergensten, lead developer on a mildly successful indie game known as Minecraft ($6.99). Stugan is returning for a second year, with mentors including Bergensten, Tommy Palm (former designer on Candy Crush Saga (Free)), Rovio Stockholm general manager Oskar Burman, and more. The applications for developers are open through March 31, 2016, and developers who participate keep all rights to the games they work on.
Now, for our readers who might be reading this and saying “Yeah, but what about the games they worked on, are we going to see any of those?" Well, good news: the first game from Stugan 2015 is releasing this month. _Prism is a gorgeous puzzle game about mysterious geometry, and it looks extremely fascinating:
_Prism will release on February 18th, and I hope there’s other mobile games – including the interesting Cerulean Moon – yet to release someday.