Ever since Kim Kardashian: Hollywood (Free) turned into a money printing machine for Glu, it seems like the latest App Store trend (for developers who can afford it) is celebrity tie-ins, regardless of how much (or little) sense they make. We posted about the announcement that Shakira was teaming up with Rovio earlier this month, which was revealed through a teaser video.
Since then, Shakira has popped up in Angry Birds POP! (Free) along with the just-released Love Rocks starring Shakira (Free). The game is filled with “shimmering jewels" each apparently having their own “symbolism and unique power" along with “exotic locales" selected by Shakira herself. It seems really weird, but the App Store is a really weird place, so maybe a match three starring Shakira is exactly what the market is hungry for.
Either way, Shakira has 35 million Twitter followers, so really, all she needs is to fire off a few tweets about the game and it’ll go rocketing up the charts.
Perhaps that was the plan all along. Hell, it has worked before.

"force of nature being abused" omfg. Does he mean merely being used? Using FoN in any capacity is going to be strong, thats the point, burst damage, just like Bloodlust.
I was scratching my head over that one too. I guess Druids can't have nice things!
I think it was more over the fact that when combo'd with force of nature, it's a complete powerhouse. The fact that 2 cards can knock off 14 points of health is very strong, and if there are any minions on their side of the field the numbers jump up insanely. Don't get me wrong, savage roar isn't broken or needs to be nerfed, it's the combo with force of nature that puts it over the top. It's just dumb knowing that if you get to half health (more if he has any minions on the field) your a dead man.
The nerf was bad. Shouldn't have a class card that is comparable to an unplayed neutral (raid leader). It should at least have been turned into a good arena card, where warrior needs all the help it can get.
Also agree that patron was the most interesting, skill intensive deck to play in the meta, and was also cheap to build. It was definitely a bit too good though and WC closed down design space for HS, which was good enough reason for a change.
Boom and Shredder are still too good and hence ubiquitous, but Blizz has said that they like random effects because they create memorable moments, and the only way to have random effects in high-level play is by making the cards that generate them really really good, or players will stay away from them.