Sometimes an interesting art style suffices for a game to get my attention, and the art style of Dicetiny: The Lord of the Dice definitely did the trick. While an interesting art style can catch my eye, it takes more than that to actually get me interested in a game. When I read that the game looked to Hearthstone, Monopoly, and Rogue-like RPGs for inspiration, I was intrigued. Judging from the image and the gameplay video, you’ll be going around the monopoly-like board using spells or abilities like in Hearthstone all the while customizing your character in some way or another. The game also has a lighthearted tone, filled with parodies and humor according to the developer, Fakedice. Apparently, the game started out as PC only, but somewhere along the way the developers decided to switch to mobile instead.
The game primarily centers around its PvP mode, but it will also include a storyline mode and a raids mode (a bit like a skirmish, or endless dungeon mode). The developers see their game as a gothic version of Culdcept in terms of aesthetics, but in terms of card mechanics, Dicetiny is closer to Hearthstone. If you watch the video below, you’ll see how Taunt in Dicetiny loosely works as it does in Hearthstone by forcing the opponent to stop and face that Taunt creature. The developers plan to go the F2P route (which I suppose was also part of the reason they switched from PC to mobile), and you should expect the game to come out mid to early next year.