Super Evil Megacorp’s hit mobile MOBA Vainglory (Free) has been steadily adding content in terms of new heroes, UI modifications and countless balance changes. However, one area that players have been clamoring for are hero skins in the same vein as nearly every other MOBA. With today’s game update, those prayers have finally been answered.
As one might expect, Vainglory’s skin system is purely superficial in nature, modifying only a hero’s appearance. However, the way skins can be earned is something relatively unique to the genre. At the conclusion of matches, players can randomly earn collectible cards. Cards feature a variety of elements from within the game and come in four different rarity tiers: common, rare, epic and legendary. Each skin can be unlocked by collecting and ‘weaving’ a specific combination of cards. Tier 1 skins can also be purchased with ICE (the game’s premium currency), but subsequent Tier 2 and Tier 3 skins (which have yet to be released) can only be unlocked with card combos.
It sounds like a pretty cool system because not only does it offer a lot more opportunity to players in terms of being able to unlock skins without IAP but it also encourages players to simply play the game more, which is always important for matchmaking in a mobile game. Also, each of the skins simply look pretty awesome and do a good job of actual changing up the visual appeal of each character rather than it being a subtle palette change.
Currently, Tier 1 skins are available for Adagio, Glaive, Koshka, Petal, Ringo and SAW, with more to come in subsequent updates. In addition, Tier 2 and Tier 3 skins will also eventually make their debut, along with a Card Store that will assumedly allow players to purchase cards of various rarities with Glory and ICE.
Check out the video below for a good explanation on the new skins system.